-------------------------------------------- 0 Filthy Street Urchin (p) Speed = 1 Level = 0 Exp = 0 AC = 1 Eye-sight = 4 HD = 1d4 (= 4 mhp) Creature is evil. Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Creature picks up objects. --Movement = Move and attack normally. 20% random movement. Can open doors. --Creature attacks = Begs for money for normal damage. (0d0) Touches for stealing money. (0d0) -------------------------------------------- 1 Blubbering Idiot (p) Speed = 1 Level = 0 Exp = 0 AC = 1 Eye-sight = 6 HD = 1d2 (= 2 mhp) Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Creature picks up objects. --Movement = Move and attack normally. 20% random movement. Can open doors. --Creature attacks = Drools on you for normal damage. (0d0) -------------------------------------------- 2 Pitiful-Looking Beggar (p) Speed = 1 Level = 0 Exp = 0 AC = 1 Eye-sight = 10 HD = 1d4 (= 4 mhp) Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Creature picks up objects. --Movement = Move and attack normally. 20% random movement. Can open doors. --Creature attacks = Begs for money for normal damage. (0d0) -------------------------------------------- 3 Mangy-Looking Leper (p) Speed = 1 Level = 0 Exp = 0 AC = 1 Eye-sight = 10 HD = 1d1 (= 1 mhp) Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Creature picks up objects. --Movement = Move and attack normally. 20% random movement. Can open doors. --Creature attacks = Begs for money for normal damage. (0d0) -------------------------------------------- 4 Squint-Eyed Rogue (p) Speed = 1 Level = 0 Exp = 0 AC = 8 Eye-sight = 10 HD = 2d8 (= 16 mhp) Creature is evil. Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Creature picks up objects. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (1d6) Touches for stealing object. (0d0) -------------------------------------------- 5 Singing, Happy Drunk (p) Speed = 1 Level = 0 Exp = 0 AC = 1 Eye-sight = 10 HD = 2d3 (= 6 mhp) Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Creature picks up objects. Carries gold, gems, etc. Has object/gold 60% of time. --Movement = 20% random movement. 40% random movement. 75% random movement. Can open doors. --Creature attacks = Begs for money for normal damage. (0d0) -------------------------------------------- 6 Mean-Looking Mercenary (p) Speed = 1 Level = 0 Exp = 0 AC = 20 Eye-sight = 10 HD = 5d8 (= 40 mhp) Creature is evil. Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Creature picks up objects. Carries object(s). Carries gold, gems, etc. Has object/gold 90% of time. --Movement = Move and attack normally. 20% random movement. Can open doors. --Creature attacks = Hits for normal damage. (1d10) -------------------------------------------- 7 Battle-Scarred Veteran (p) Speed = 1 Level = 0 Exp = 0 AC = 30 Eye-sight = 10 HD = 7d8 (= 56 mhp) Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Creature picks up objects. Carries object(s). Carries gold, gems, etc. Has object/gold 90% of time. --Movement = Move and attack normally. 20% random movement. Can open doors. --Creature attacks = Hits for normal damage. (2d6) -------------------------------------------- 8 Grey Mushroom patch (,) Speed = 1 Level = 1 Exp = 1 AC = 1 Eye-sight = 2 HD = 1d2 (= 2 mhp) Creature harmed by fire. Creature harmed by acid. Creature cannot be charmed or slept. --Movement = Move only to attack. --Creature attacks = Shoots spores for confusion. (1d4) -------------------------------------------- 9 Giant Yellow Centipede (c) Speed = 1 Level = 1 Exp = 2 AC = 12 Eye-sight = 8 HD = 2d6 (= 12 mhp) Creature is an animal. --Movement = Move and attack normally. --Creature attacks = Bites for normal damage. (1d3) Stings for normal damage. (1d3) -------------------------------------------- 10 Giant White Centipede (c) Speed = 1 Level = 1 Exp = 2 AC = 10 Eye-sight = 7 HD = 3d5 (= 15 mhp) Creature is an animal. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for normal damage. (1d2) Stings for normal damage. (1d2) -------------------------------------------- 11 White Icky-Thing (i) Speed = 1 Level = 1 Exp = 2 AC = 7 Eye-sight = 12 HD = 3d5 (= 15 mhp) Creature harmed by fire. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Touches for normal damage. (1d2) -------------------------------------------- 12 Clear Icky-Thing (i) Speed = 1 Level = 1 Exp = 1 AC = 6 Eye-sight = 12 HD = 2d5 (= 10 mhp) Creature harmed by fire. Creature is invisible. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Touches for normal damage. (1d2) -------------------------------------------- 13 Giant White Mouse (r) Speed = 1 Level = 1 Exp = 1 AC = 4 Eye-sight = 8 HD = 1d3 (= 3 mhp) Creature is an animal. Creature harmed by cold. Creature harmed by fire. Creature harmed by poison. Creature seen with Infra-Vision. Creature multiplies. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for normal damage. (1d2) -------------------------------------------- 14 Large Brown Snake (R) Speed = 0 Level = 1 Exp = 3 AC = 35 Eye-sight = 4 HD = 4d6 (= 24 mhp) Creature is an animal. Creature harmed by cold. Creature harmed by fire. Creature harmed by acid. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for normal damage. (1d3) Crushes you for normal damage. (1d4) -------------------------------------------- 15 Large White Snake (R) Speed = 1 Level = 1 Exp = 2 AC = 30 Eye-sight = 4 HD = 3d6 (= 18 mhp) Creature is an animal. Creature harmed by cold. Creature harmed by fire. Creature harmed by acid. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Bites for normal damage. (1d1) -------------------------------------------- 16 Kobold (k) Speed = 1 Level = 1 Exp = 5 AC = 16 Eye-sight = 20 HD = 3d7 (= 21 mhp) Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (1d6) -------------------------------------------- 17 White Worm mass (w) Speed = 0 Level = 1 Exp = 2 AC = 1 Eye-sight = 7 HD = 4d4 (= 16 mhp) Creature is an animal. Creature harmed by cold. Creature harmed by fire. Creature harmed by acid. Creature harmed by blue light. Creature multiplies. --Movement = Move and attack normally. 75% random movement. --Creature attacks = Crawls on you for poison damage. (1d2) -------------------------------------------- 18 Floating Eye (e) Speed = 1 Level = 1 Exp = 1 AC = 6 Eye-sight = 2 HD = 3d6 (= 18 mhp) Creature harmed by blue light. Creature seen with Infra-Vision. --Spells/Dragon Breath = Casts spells 1 out of 13 turns. Drains mana for healing. --Movement = Move only to attack. --Creature attacks = Gazes for paralyzation. (0d0) -------------------------------------------- 19 Shrieker Mushroom patch (,) Speed = 1 Level = 2 Exp = 1 AC = 1 Eye-sight = 2 HD = 1d1 (= 1 mhp) Creature harmed by fire. Creature harmed by acid. Creature cannot be charmed or slept. --Movement = Move only to attack. --Creature attacks = Wails for aggravates monsters. (0d0) -------------------------------------------- 20 Blubbering Icky-Thing (i) Speed = 1 Level = 2 Exp = 8 AC = 4 Eye-sight = 14 HD = 5d8 (= 40 mhp) Creature Eats/kills other creatures. Creature harmed by fire. Creature picks up objects. Carries object(s). Carries gold, gems, etc. Has object/gold 90% of time. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Crawls on you for poison damage. (1d4) Crawls on you for eating food. (0d0) -------------------------------------------- 21 Metallic Green Centipede (c) Speed = 2 Level = 2 Exp = 3 AC = 4 Eye-sight = 5 HD = 4d4 (= 16 mhp) Creature is an animal. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Crawls on you for normal damage. (1d1) -------------------------------------------- 22 Novice Warrior (p) Speed = 1 Level = 2 Exp = 6 AC = 16 Eye-sight = 20 HD = 9d4 (= 36 mhp) Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (1d7) -------------------------------------------- 23 Novice Rogue (p) Speed = 1 Level = 2 Exp = 6 AC = 12 Eye-sight = 20 HD = 8d4 (= 32 mhp) Creature is evil. Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (1d6) Touches for stealing money. (0d0) -------------------------------------------- 24 Novice Priest (p) Speed = 1 Level = 2 Exp = 7 AC = 10 Eye-sight = 20 HD = 7d4 (= 28 mhp) Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. --Spells/Dragon Breath = Casts spells 1 out of 12 turns. Cause light wounds. Cause fear. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (1d5) -------------------------------------------- 25 Novice Mage (p) Speed = 1 Level = 2 Exp = 7 AC = 6 Eye-sight = 20 HD = 6d4 (= 24 mhp) Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. --Spells/Dragon Breath = Casts spells 1 out of 12 turns. Can teleport short. Cause light wounds. Cause confusion. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (1d4) -------------------------------------------- 26 Yellow Mushroom patch (,) Speed = 1 Level = 2 Exp = 2 AC = 1 Eye-sight = 2 HD = 1d1 (= 1 mhp) Creature harmed by fire. Creature harmed by acid. Creature cannot be charmed or slept. --Movement = Move only to attack. --Creature attacks = Shoots spores for fear. (1d6) -------------------------------------------- 27 White Jelly (J) Speed = 2 Level = 2 Exp = 10 AC = 1 Eye-sight = 2 HD = 8d8 (= 64 mhp) Creature harmed by fire. Creature harmed by acid. Creature harmed by blue light. Creature cannot be charmed or slept. --Movement = Move only to attack. --Creature attacks = Touches for poison damage. (1d2) -------------------------------------------- 28 Giant Green Frog (f) Speed = 1 Level = 2 Exp = 6 AC = 8 Eye-sight = 12 HD = 2d8 (= 16 mhp) Creature is an animal. Creature harmed by fire. Creature harmed by acid. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for normal damage. (1d3) -------------------------------------------- 29 Giant Black Ant (a) Speed = 1 Level = 2 Exp = 8 AC = 20 Eye-sight = 8 HD = 3d6 (= 18 mhp) Creature is an animal. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for normal damage. (1d4) -------------------------------------------- 30 White Harpy (h) Speed = 1 Level = 2 Exp = 5 AC = 17 Eye-sight = 16 HD = 2d5 (= 10 mhp) Creature is evil. Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Claws for normal damage. (1d1) Claws for normal damage. (1d1) Bites for normal damage. (1d2) -------------------------------------------- 31 Blue Yeek (y) Speed = 1 Level = 2 Exp = 4 AC = 14 Eye-sight = 18 HD = 2d6 (= 12 mhp) Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (1d5) -------------------------------------------- 32 Green Worm mass (w) Speed = 0 Level = 2 Exp = 3 AC = 3 Eye-sight = 7 HD = 6d4 (= 24 mhp) Creature is an animal. Creature harmed by cold. Creature harmed by fire. Creature harmed by blue light. Creature multiplies. --Movement = Move and attack normally. 75% random movement. --Creature attacks = Crawls on you for corrosion damage. (1d3) -------------------------------------------- 33 Large Black Snake (R) Speed = 0 Level = 2 Exp = 9 AC = 38 Eye-sight = 5 HD = 4d8 (= 32 mhp) Creature is an animal. Creature harmed by cold. Creature harmed by fire. Creature harmed by acid. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for normal damage. (1d4) Crushes you for normal damage. (1d6) -------------------------------------------- 34 Poltergeist (G) Speed = 3 Level = 3 Exp = 6 AC = 15 Eye-sight = 8 HD = 2d5 (= 10 mhp) Creature is evil. Creature is undead. Creature harmed by blue light. Creature cannot be charmed or slept. Creature is invisible. Creature picks up objects. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. --Spells/Dragon Breath = Casts spells 1 out of 15 turns. Can teleport short. --Movement = Move and attack normally. 20% random movement. 40% random movement. 75% random movement. Can phase through walls. --Creature attacks = Hits for fear. (1d1) -------------------------------------------- 35 Metallic Blue Centipede (c) Speed = 2 Level = 3 Exp = 7 AC = 6 Eye-sight = 6 HD = 4d5 (= 20 mhp) Creature is an animal. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Crawls on you for normal damage. (1d2) -------------------------------------------- 36 Giant White Louse (l) Speed = 2 Level = 3 Exp = 1 AC = 5 Eye-sight = 6 HD = 1d1 (= 1 mhp) Creature is an animal. Creature harmed by cold. Creature harmed by fire. Creature harmed by poison. Creature harmed by acid. Creature harmed by blue light. Creature multiplies. --Movement = Move and attack normally. 75% random movement. --Creature attacks = Bites for normal damage. (1d1) -------------------------------------------- 37 Black Naga (n) Speed = 1 Level = 3 Exp = 20 AC = 40 Eye-sight = 16 HD = 6d8 (= 48 mhp) Creature is evil. Creature harmed by fire. Creature harmed by poison. Creature harmed by acid. Creature seen with Infra-Vision. Creature picks up objects. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Crushes you for normal damage. (1d8) -------------------------------------------- 38 Spotted Mushroom patch (,) Speed = 1 Level = 3 Exp = 3 AC = 1 Eye-sight = 2 HD = 1d1 (= 1 mhp) Creature harmed by fire. Creature harmed by acid. Creature cannot be charmed or slept. --Movement = Move only to attack. --Creature attacks = Shoots spores for poison damage. (2d4) -------------------------------------------- 39 Yellow Jelly (J) Speed = 2 Level = 3 Exp = 12 AC = 1 Eye-sight = 2 HD = 10d8 (= 80 mhp) Creature harmed by fire. Creature harmed by acid. Creature harmed by blue light. Creature cannot be charmed or slept. --Spells/Dragon Breath = Casts spells 1 out of 15 turns. Drains mana for healing. --Movement = Move only to attack. --Creature attacks = Touches for poison damage. (1d3) -------------------------------------------- 40 Scruffy-Looking Hobbit (p) Speed = 1 Level = 3 Exp = 4 AC = 8 Eye-sight = 16 HD = 3d5 (= 15 mhp) Creature is evil. Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (1d4) Touches for stealing money. (0d0) -------------------------------------------- 41 Huge Brown Bat (b) Speed = 3 Level = 3 Exp = 4 AC = 12 Eye-sight = 8 HD = 2d6 (= 12 mhp) Creature is an animal. Creature harmed by fire. Creature harmed by poison. Creature harmed by blue light. Creature seen with Infra-Vision. --Movement = Move and attack normally. 75% random movement. --Creature attacks = Bites for normal damage. (1d2) -------------------------------------------- 42 Giant White Ant (a) Speed = 1 Level = 3 Exp = 7 AC = 16 Eye-sight = 8 HD = 3d6 (= 18 mhp) Creature is an animal. --Movement = Move and attack normally. --Creature attacks = Bites for normal damage. (1d4) -------------------------------------------- 43 Yellow Mold (m) Speed = 1 Level = 3 Exp = 9 AC = 10 Eye-sight = 2 HD = 8d8 (= 64 mhp) Creature harmed by fire. Creature harmed by acid. Creature cannot be charmed or slept. --Movement = Move only to attack. --Creature attacks = Hits for normal damage. (1d4) -------------------------------------------- 44 Metallic Red Centipede (c) Speed = 2 Level = 3 Exp = 12 AC = 9 Eye-sight = 8 HD = 4d8 (= 32 mhp) Creature is an animal. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Crawls on you for normal damage. (1d2) -------------------------------------------- 45 Yellow Worm mass (w) Speed = 0 Level = 3 Exp = 4 AC = 4 Eye-sight = 7 HD = 4d8 (= 32 mhp) Creature is an animal. Creature harmed by cold. Creature harmed by fire. Creature harmed by acid. Creature harmed by blue light. Creature multiplies. --Movement = Move and attack normally. 75% random movement. --Creature attacks = Crawls on you for lose dexterity. (1d3) -------------------------------------------- 46 Large Green Snake (R) Speed = 0 Level = 3 Exp = 10 AC = 40 Eye-sight = 5 HD = 6d8 (= 48 mhp) Creature is an animal. Creature harmed by cold. Creature harmed by fire. Creature harmed by acid. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for normal damage. (1d4) Crushes you for normal damage. (1d6) -------------------------------------------- 47 Radiation Eye (e) Speed = 1 Level = 3 Exp = 6 AC = 6 Eye-sight = 2 HD = 3d6 (= 18 mhp) Creature harmed by blue light. Creature seen with Infra-Vision. --Spells/Dragon Breath = Casts spells 1 out of 11 turns. Drains mana for healing. --Movement = Move only to attack. --Creature attacks = Gazes for lowering strength. (1d6) -------------------------------------------- 48 Drooling Harpy (h) Speed = 1 Level = 3 Exp = 7 AC = 22 Eye-sight = 16 HD = 2d8 (= 16 mhp) Creature is evil. Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Claws for normal damage. (1d1) Claws for normal damage. (1d1) Bites for normal damage. (1d2) Drools on you for normal damage. (0d0) -------------------------------------------- 49 Silver Mouse (r) Speed = 1 Level = 4 Exp = 1 AC = 5 Eye-sight = 8 HD = 1d1 (= 1 mhp) Creature is an animal. Creature harmed by cold. Creature harmed by fire. Creature harmed by poison. Creature multiplies. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Hits for eating light source. (1d1) -------------------------------------------- 50 Black Mushroom patch (,) Speed = 1 Level = 4 Exp = 8 AC = 1 Eye-sight = 2 HD = 8d8 (= 64 mhp) Creature harmed by fire. Creature harmed by acid. Creature cannot be charmed or slept. --Movement = Move only to attack. --Creature attacks = Shoots spores for normal damage. (1d3) -------------------------------------------- 51 Blue Jelly (J) Speed = 1 Level = 4 Exp = 14 AC = 1 Eye-sight = 2 HD = 12d8 (= 96 mhp) Creature harmed by fire. Creature harmed by acid. Creature harmed by blue light. Creature cannot be charmed or slept. --Movement = Move only to attack. --Creature attacks = Touches for cold damage. (1d6) -------------------------------------------- 52 Creeping Copper Coins ($) Speed = 0 Level = 4 Exp = 9 AC = 24 Eye-sight = 3 HD = 7d8 (= 56 mhp) Creature cannot be charmed or slept. Carries gold, gems, etc. Has 1d2 object(s)/gold. --Movement = Move and attack normally. --Creature attacks = Hits for normal damage. (1d4) Touches for poison damage. (2d4) -------------------------------------------- 53 Giant White Rat (r) Speed = 1 Level = 4 Exp = 1 AC = 7 Eye-sight = 8 HD = 2d2 (= 4 mhp) Creature is an animal. Creature harmed by cold. Creature harmed by fire. Creature harmed by poison. Creature seen with Infra-Vision. Creature multiplies. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for poison damage. (1d3) -------------------------------------------- 54 Giant Black Centipede (c) Speed = 1 Level = 4 Exp = 11 AC = 20 Eye-sight = 8 HD = 5d8 (= 40 mhp) Creature is an animal. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for normal damage. (1d2) Stings for normal damage. (1d2) -------------------------------------------- 55 Giant Blue Centipede (c) Speed = 1 Level = 4 Exp = 10 AC = 20 Eye-sight = 8 HD = 4d8 (= 32 mhp) Creature is an animal. --Movement = Move and attack normally. --Creature attacks = Bites for normal damage. (1d3) Stings for normal damage. (1d4) -------------------------------------------- 56 Blue Worm mass (w) Speed = 0 Level = 4 Exp = 5 AC = 12 Eye-sight = 7 HD = 5d8 (= 40 mhp) Creature is an animal. Creature harmed by fire. Creature harmed by acid. Creature harmed by blue light. Creature multiplies. --Movement = Move and attack normally. 75% random movement. --Creature attacks = Crawls on you for cold damage. (1d4) -------------------------------------------- 57 Large Grey Snake (R) Speed = 0 Level = 4 Exp = 14 AC = 41 Eye-sight = 6 HD = 6d8 (= 48 mhp) Creature is an animal. Creature harmed by cold. Creature harmed by fire. Creature harmed by acid. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for normal damage. (1d5) Crushes you for normal damage. (1d8) -------------------------------------------- 58 Jackal (j) Speed = 1 Level = 4 Exp = 8 AC = 16 Eye-sight = 12 HD = 3d8 (= 24 mhp) Creature is an animal. Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Bites for normal damage. (1d6) -------------------------------------------- 59 Green Naga (n) Speed = 1 Level = 5 Exp = 30 AC = 40 Eye-sight = 18 HD = 9d8 (= 72 mhp) Creature is evil. Creature harmed by fire. Creature harmed by poison. Creature seen with Infra-Vision. Creature picks up objects. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Crushes you for normal damage. (1d8) Spits for acid damage. (2d6) -------------------------------------------- 60 Green Glutton Ghost (G) Speed = 3 Level = 5 Exp = 15 AC = 20 Eye-sight = 10 HD = 3d6 (= 18 mhp) Creature is evil. Creature is undead. Creature harmed by blue light. Creature cannot be charmed or slept. Creature is invisible. Creature picks up objects. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. --Spells/Dragon Breath = Casts spells 1 out of 15 turns. Can teleport short. Can teleport long. --Movement = Move and attack normally. 40% random movement. 75% random movement. Can phase through walls. --Creature attacks = Slimes you for eating food. (1d1) -------------------------------------------- 61 White Mushroom patch (,) Speed = 1 Level = 5 Exp = 5 AC = 1 Eye-sight = 2 HD = 1d1 (= 1 mhp) Creature harmed by fire. Creature harmed by acid. Creature cannot be charmed or slept. --Movement = Move only to attack. --Creature attacks = Shoots spores for paralyzation. (2d4) -------------------------------------------- 62 Green Jelly (J) Speed = 2 Level = 5 Exp = 18 AC = 1 Eye-sight = 2 HD = 22d8 (= 176 mhp) Creature harmed by fire. Creature harmed by blue light. Creature cannot be charmed or slept. --Movement = Move only to attack. --Creature attacks = Touches for corrosion damage. (1d2) -------------------------------------------- 63 Skeleton Kobold (s) Speed = 1 Level = 5 Exp = 12 AC = 26 Eye-sight = 20 HD = 5d8 (= 40 mhp) Creature is evil. Creature is undead. Creature cannot be charmed or slept. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (1d6) -------------------------------------------- 64 Silver Jelly (J) Speed = 1 Level = 5 Exp = 15 AC = 25 Eye-sight = 2 HD = 20d8 (= 160 mhp) Creature harmed by fire. Creature harmed by acid. Creature cannot be charmed or slept. --Movement = Move only to attack. --Creature attacks = Touches for eating light source. (1d3) -------------------------------------------- 65 Giant Black Frog (f) Speed = 1 Level = 5 Exp = 12 AC = 18 Eye-sight = 12 HD = 4d8 (= 32 mhp) Creature is an animal. Creature harmed by fire. Creature harmed by acid. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for normal damage. (1d6) -------------------------------------------- 66 Grey Icky-Thing (i) Speed = 1 Level = 5 Exp = 10 AC = 12 Eye-sight = 14 HD = 4d8 (= 32 mhp) Creature harmed by fire. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Touches for normal damage. (1d5) -------------------------------------------- 67 Disenchanter Eye (e) Speed = 0 Level = 5 Exp = 20 AC = 10 Eye-sight = 2 HD = 7d8 (= 56 mhp) Creature harmed by blue light. Creature seen with Infra-Vision. --Spells/Dragon Breath = Casts spells 1 out of 9 turns. Drains mana for healing. --Movement = Move only to attack. --Creature attacks = Gazes for disenchants objects. (0d0) -------------------------------------------- 68 Black Yeek (y) Speed = 1 Level = 5 Exp = 8 AC = 16 Eye-sight = 18 HD = 2d8 (= 16 mhp) Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (1d5) -------------------------------------------- 69 Red Worm mass (w) Speed = 0 Level = 5 Exp = 6 AC = 12 Eye-sight = 7 HD = 5d8 (= 40 mhp) Creature is an animal. Creature harmed by cold. Creature harmed by acid. Creature harmed by blue light. Creature seen with Infra-Vision. Creature multiplies. --Movement = Move and attack normally. 75% random movement. --Creature attacks = Crawls on you for fire damage. (1d6) -------------------------------------------- 70 Giant House Fly (F) Speed = 3 Level = 5 Exp = 10 AC = 16 Eye-sight = 12 HD = 3d8 (= 24 mhp) Creature is an animal. Creature harmed by fire. Creature harmed by poison. --Movement = Move and attack normally. 75% random movement. --Creature attacks = Bites for normal damage. (1d2) -------------------------------------------- 71 Copperhead Snake (R) Speed = 1 Level = 5 Exp = 15 AC = 20 Eye-sight = 6 HD = 4d6 (= 24 mhp) Creature is an animal. Creature harmed by cold. Creature harmed by fire. Creature harmed by acid. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Bites for poison damage. (2d4) -------------------------------------------- 72 Rot Jelly (J) Speed = 1 Level = 5 Exp = 15 AC = 30 Eye-sight = 2 HD = 20d8 (= 160 mhp) Creature harmed by fire. Creature harmed by acid. Creature cannot be charmed or slept. --Movement = Move only to attack. --Creature attacks = Touches for eating food. (2d3) -------------------------------------------- 73 Purple Mushroom patch (,) Speed = 2 Level = 6 Exp = 12 AC = 1 Eye-sight = 2 HD = 1d1 (= 1 mhp) Creature harmed by fire. Creature harmed by acid. Creature cannot be charmed or slept. --Movement = Move only to attack. --Creature attacks = Shoots spores for lose constitution. (1d2) -------------------------------------------- 74 Brown Mold (m) Speed = 1 Level = 6 Exp = 20 AC = 12 Eye-sight = 2 HD = 15d8 (= 120 mhp) Creature harmed by fire. Creature harmed by acid. Creature cannot be charmed or slept. --Movement = Move only to attack. --Creature attacks = Hits for confusion. (1d4) -------------------------------------------- 75 Giant Brown Bat (b) Speed = 3 Level = 6 Exp = 10 AC = 15 Eye-sight = 10 HD = 3d8 (= 24 mhp) Creature is an animal. Creature harmed by fire. Creature harmed by poison. Creature harmed by blue light. Creature seen with Infra-Vision. --Movement = Move and attack normally. 20% random movement. 40% random movement. --Creature attacks = Bites for normal damage. (1d3) -------------------------------------------- 76 Creeping Silver Coins ($) Speed = 0 Level = 6 Exp = 18 AC = 30 Eye-sight = 4 HD = 12d8 (= 96 mhp) Creature cannot be charmed or slept. Carries gold, gems, etc. Has object/gold 60% of time. Has 1d2 object(s)/gold. --Movement = Move and attack normally. --Creature attacks = Hits for normal damage. (1d6) Touches for poison damage. (2d6) -------------------------------------------- 77 Orc (o) Speed = 1 Level = 6 Exp = 16 AC = 32 Eye-sight = 20 HD = 9d8 (= 72 mhp) Creature is evil. Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Carries object(s). Carries gold, gems, etc. Has object/gold 90% of time. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (1d8) -------------------------------------------- 78 Grey Harpy (h) Speed = 2 Level = 6 Exp = 14 AC = 20 Eye-sight = 16 HD = 3d8 (= 24 mhp) Creature is evil. Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Claws for normal damage. (1d2) Claws for normal damage. (1d2) Bites for normal damage. (1d2) -------------------------------------------- 79 Blue Icky-Thing (i) Speed = 1 Level = 6 Exp = 12 AC = 14 Eye-sight = 14 HD = 4d8 (= 32 mhp) Creature harmed by fire. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Touches for cold damage. (2d3) -------------------------------------------- 80 Rattlesnake (R) Speed = 1 Level = 6 Exp = 20 AC = 24 Eye-sight = 6 HD = 6d7 (= 42 mhp) Creature is an animal. Creature harmed by cold. Creature harmed by fire. Creature harmed by acid. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Bites for poison damage. (2d5) -------------------------------------------- 81 Bloodshot Eye (e) Speed = 1 Level = 7 Exp = 15 AC = 6 Eye-sight = 2 HD = 4d8 (= 32 mhp) Creature harmed by blue light. Creature seen with Infra-Vision. --Spells/Dragon Breath = Casts spells 1 out of 7 turns. Drains mana for healing. --Movement = Move only to attack. --Creature attacks = Gazes for blindness. (2d6) -------------------------------------------- 82 Red Naga (n) Speed = 1 Level = 7 Exp = 40 AC = 40 Eye-sight = 20 HD = 11d8 (= 88 mhp) Creature is evil. Creature harmed by fire. Creature harmed by poison. Creature harmed by acid. Creature seen with Infra-Vision. Creature picks up objects. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Crushes you for normal damage. (1d10) Bites for lowering strength. (1d4) -------------------------------------------- 83 Red Jelly (J) Speed = 1 Level = 7 Exp = 26 AC = 1 Eye-sight = 2 HD = 26d8 (= 208 mhp) Creature harmed by fire. Creature harmed by acid. Creature harmed by blue light. Creature cannot be charmed or slept. --Movement = Move only to attack. --Creature attacks = Touches for lowering strength. (1d5) -------------------------------------------- 84 Giant Red Frog (f) Speed = 1 Level = 7 Exp = 16 AC = 16 Eye-sight = 12 HD = 5d8 (= 40 mhp) Creature is an animal. Creature harmed by fire. Creature harmed by acid. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for lowering strength. (2d4) -------------------------------------------- 85 Green Icky-Thing (i) Speed = 1 Level = 7 Exp = 18 AC = 12 Eye-sight = 14 HD = 5d8 (= 40 mhp) Creature harmed by fire. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Touches for corrosion damage. (2d5) -------------------------------------------- 86 Zombie Kobold (z) Speed = 1 Level = 7 Exp = 14 AC = 14 Eye-sight = 20 HD = 6d8 (= 48 mhp) Creature is evil. Creature is undead. Creature harmed by fire. Creature cannot be charmed or slept. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (1d2) Hits for normal damage. (1d2) -------------------------------------------- 87 Lost Soul (G) Speed = 1 Level = 7 Exp = 18 AC = 10 Eye-sight = 12 HD = 2d8 (= 16 mhp) Creature is evil. Creature is undead. Creature harmed by blue light. Creature cannot be charmed or slept. Creature is invisible. Creature picks up objects. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. --Spells/Dragon Breath = Casts spells 1 out of 15 turns. Can teleport long. Drains mana for healing. --Movement = Move and attack normally. 20% random movement. 40% random movement. Can phase through walls. --Creature attacks = Hits for normal damage. (2d2) Touches for lose wisdom. (0d0) -------------------------------------------- 88 Greedy Little Gnome (p) Speed = 1 Level = 7 Exp = 13 AC = 14 Eye-sight = 18 HD = 3d8 (= 24 mhp) Creature is evil. Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Carries object(s). Carries gold, gems, etc. Has object/gold 90% of time. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (1d7) Touches for stealing object. (0d0) -------------------------------------------- 89 Giant Green Fly (F) Speed = 2 Level = 7 Exp = 15 AC = 14 Eye-sight = 12 HD = 3d8 (= 24 mhp) Creature is an animal. Creature harmed by fire. Creature harmed by poison. --Movement = Move and attack normally. 75% random movement. --Creature attacks = Bites for normal damage. (1d4) -------------------------------------------- 90 Brown Yeek (y) Speed = 1 Level = 8 Exp = 11 AC = 18 Eye-sight = 18 HD = 3d8 (= 24 mhp) Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (1d6) -------------------------------------------- 91 Green Mold (m) Speed = 1 Level = 8 Exp = 28 AC = 14 Eye-sight = 2 HD = 21d8 (= 168 mhp) Creature harmed by fire. Creature harmed by acid. Creature cannot be charmed or slept. --Movement = Move only to attack. --Creature attacks = Hits for fear. (1d4) -------------------------------------------- 92 Skeleton Orc (s) Speed = 1 Level = 8 Exp = 26 AC = 36 Eye-sight = 20 HD = 10d8 (= 80 mhp) Creature is evil. Creature is undead. Creature cannot be charmed or slept. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (2d5) -------------------------------------------- 93 Seedy Looking Human (p) Speed = 1 Level = 8 Exp = 22 AC = 26 Eye-sight = 20 HD = 8d8 (= 64 mhp) Creature is evil. Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Carries object(s). Carries gold, gems, etc. Has 1d2 object(s)/gold. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (3d4) -------------------------------------------- 94 Red Icky-Thing (i) Speed = 2 Level = 8 Exp = 22 AC = 18 Eye-sight = 14 HD = 4d8 (= 32 mhp) Creature harmed by fire. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Touches for normal damage. (1d3) Breathes for acid damage. (1d5) -------------------------------------------- 95 Bandit (p) Speed = 1 Level = 8 Exp = 26 AC = 24 Eye-sight = 20 HD = 8d8 (= 64 mhp) Creature is evil. Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Carries object(s). Carries gold, gems, etc. Has 1d2 object(s)/gold. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (2d4) Touches for stealing money. (0d0) -------------------------------------------- 96 Yeti (Y) Speed = 1 Level = 9 Exp = 30 AC = 24 Eye-sight = 20 HD = 11d8 (= 88 mhp) Creature is evil. Creature harmed by fire. Creature seen with Infra-Vision. --Movement = Move and attack normally. Can open doors. --Creature attacks = Claws for normal damage. (1d3) Claws for normal damage. (1d3) Bites for normal damage. (1d4) -------------------------------------------- 97 Bloodshot Icky-Thing (i) Speed = 1 Level = 9 Exp = 24 AC = 18 Eye-sight = 14 HD = 7d8 (= 56 mhp) Creature harmed by fire. --Spells/Dragon Breath = Casts spells 1 out of 11 turns. Drains mana for healing. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Touches for normal damage. (1d4) Breathes for corrosion damage. (2d4) -------------------------------------------- 98 Giant Grey Rat (r) Speed = 1 Level = 9 Exp = 2 AC = 12 Eye-sight = 8 HD = 2d3 (= 6 mhp) Creature is an animal. Creature harmed by cold. Creature harmed by fire. Creature harmed by poison. Creature seen with Infra-Vision. Creature multiplies. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for poison damage. (1d4) -------------------------------------------- 99 Black Harpy (h) Speed = 2 Level = 9 Exp = 19 AC = 22 Eye-sight = 16 HD = 3d8 (= 24 mhp) Creature is evil. Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Claws for normal damage. (1d2) Claws for normal damage. (1d2) Bites for normal damage. (1d3) -------------------------------------------- 100 Giant Black Bat (b) Speed = 3 Level = 9 Exp = 16 AC = 18 Eye-sight = 12 HD = 2d8 (= 16 mhp) Creature is an animal. Creature harmed by fire. Creature harmed by poison. Creature harmed by blue light. Creature seen with Infra-Vision. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Bites for normal damage. (1d6) -------------------------------------------- 101 Clear Yeek (y) Speed = 1 Level = 9 Exp = 14 AC = 24 Eye-sight = 18 HD = 3d6 (= 18 mhp) Creature harmed by cold. Creature harmed by fire. Creature is invisible. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (1d5) -------------------------------------------- 102 Orc Shaman (o) Speed = 1 Level = 9 Exp = 30 AC = 15 Eye-sight = 20 HD = 7d8 (= 56 mhp) Creature is evil. Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Carries object(s). Carries gold, gems, etc. Has object/gold 90% of time. --Spells/Dragon Breath = Casts spells 1 out of 5 turns. Cause light wounds. Slow person. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (1d6) -------------------------------------------- 103 Giant Red Ant (a) Speed = 1 Level = 9 Exp = 22 AC = 34 Eye-sight = 12 HD = 4d8 (= 32 mhp) Creature is an animal. --Movement = Move and attack normally. --Creature attacks = Bites for normal damage. (1d4) Stings for lowering strength. (1d4) -------------------------------------------- 104 King Cobra (R) Speed = 1 Level = 9 Exp = 28 AC = 30 Eye-sight = 8 HD = 8d8 (= 64 mhp) Creature is an animal. Creature harmed by cold. Creature harmed by fire. Creature harmed by acid. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Spits for blindness. (1d2) Bites for poison damage. (3d4) -------------------------------------------- 105 Clear Mushroom patch (,) Speed = 2 Level = 10 Exp = 1 AC = 1 Eye-sight = 4 HD = 1d1 (= 1 mhp) Creature harmed by fire. Creature harmed by acid. Creature cannot be charmed or slept. Creature is invisible. Creature multiplies. --Movement = Move only to attack. --Creature attacks = Shoots spores for normal damage. (1d1) -------------------------------------------- 106 Giant White Tick (t) Speed = 0 Level = 10 Exp = 27 AC = 40 Eye-sight = 12 HD = 15d8 (= 120 mhp) Creature is an animal. Creature harmed by fire. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for poison damage. (2d6) -------------------------------------------- 107 Hairy Mold (m) Speed = 1 Level = 10 Exp = 32 AC = 15 Eye-sight = 2 HD = 15d8 (= 120 mhp) Creature harmed by fire. Creature harmed by acid. Creature cannot be charmed or slept. --Movement = Move only to attack. --Creature attacks = Hits for poison damage. (1d3) -------------------------------------------- 108 Disenchanter Mold (m) Speed = 1 Level = 10 Exp = 40 AC = 20 Eye-sight = 2 HD = 16d8 (= 128 mhp) Creature harmed by fire. Creature harmed by acid. Creature cannot be charmed or slept. --Spells/Dragon Breath = Casts spells 1 out of 11 turns. Drains mana for healing. --Movement = Move only to attack. --Creature attacks = Touches for disenchants objects. (1d6) -------------------------------------------- 109 Giant Red Centipede (c) Speed = 2 Level = 10 Exp = 24 AC = 26 Eye-sight = 12 HD = 3d8 (= 24 mhp) Creature is an animal. --Movement = Move and attack normally. --Creature attacks = Bites for normal damage. (1d2) Stings for poison damage. (1d2) -------------------------------------------- 110 Creeping Gold Coins ($) Speed = 0 Level = 10 Exp = 32 AC = 36 Eye-sight = 5 HD = 18d8 (= 144 mhp) Creature cannot be charmed or slept. Carries gold, gems, etc. Has object/gold 90% of time. Has 1d2 object(s)/gold. --Movement = Move and attack normally. --Creature attacks = Hits for normal damage. (2d5) Touches for poison damage. (3d5) -------------------------------------------- 111 Giant Fruit Fly (F) Speed = 2 Level = 10 Exp = 4 AC = 14 Eye-sight = 8 HD = 2d2 (= 4 mhp) Creature is an animal. Creature harmed by fire. Creature harmed by poison. Creature multiplies. --Movement = Move and attack normally. 75% random movement. --Creature attacks = Bites for normal damage. (1d2) -------------------------------------------- 112 Brigand (p) Speed = 1 Level = 10 Exp = 35 AC = 32 Eye-sight = 20 HD = 9d8 (= 72 mhp) Creature is evil. Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Carries object(s). Carries gold, gems, etc. Has 1d2 object(s)/gold. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (2d4) Touches for stealing object. (0d0) -------------------------------------------- 113 Orc Zombie (z) Speed = 1 Level = 11 Exp = 30 AC = 24 Eye-sight = 20 HD = 11d8 (= 88 mhp) Creature is evil. Creature is undead. Creature harmed by fire. Creature cannot be charmed or slept. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (1d4) Hits for normal damage. (1d4) -------------------------------------------- 114 Orc Warrior (o) Speed = 1 Level = 11 Exp = 34 AC = 36 Eye-sight = 20 HD = 11d8 (= 88 mhp) Creature is evil. Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Carries object(s). Carries gold, gems, etc. Has object/gold 90% of time. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (2d6) -------------------------------------------- 115 Vorpal Bunny (r) Speed = 2 Level = 11 Exp = 2 AC = 10 Eye-sight = 8 HD = 2d3 (= 6 mhp) Creature is an animal. Creature harmed by cold. Creature harmed by fire. Creature harmed by poison. Creature seen with Infra-Vision. Creature multiplies. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for normal damage. (1d5) -------------------------------------------- 116 Nasty Little Gnome (p) Speed = 1 Level = 11 Exp = 32 AC = 10 Eye-sight = 18 HD = 4d8 (= 32 mhp) Creature is evil. Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Carries object(s). Carries gold, gems, etc. Has 1d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 5 turns. Can teleport short. Can teleport long. Cause light wounds. Summon a monster. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (1d5) -------------------------------------------- 117 Hobgoblin (H) Speed = 1 Level = 11 Exp = 38 AC = 38 Eye-sight = 20 HD = 12d8 (= 96 mhp) Creature is evil. Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (1d10) -------------------------------------------- 118 Black Mamba (R) Speed = 2 Level = 12 Exp = 40 AC = 32 Eye-sight = 10 HD = 10d8 (= 80 mhp) Creature is an animal. Creature harmed by cold. Creature harmed by fire. Creature harmed by acid. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Bites for poison damage. (4d4) -------------------------------------------- 119 Grape Jelly (J) Speed = 1 Level = 12 Exp = 60 AC = 1 Eye-sight = 2 HD = 52d8 (= 416 mhp) Creature harmed by fire. Creature harmed by acid. Creature harmed by blue light. Creature cannot be charmed or slept. --Spells/Dragon Breath = Casts spells 1 out of 11 turns. Drains mana for healing. --Movement = Move only to attack. --Creature attacks = Touches for lose experience. (5d8) -------------------------------------------- 120 Master Yeek (y) Speed = 1 Level = 12 Exp = 28 AC = 24 Eye-sight = 18 HD = 5d8 (= 40 mhp) Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. --Spells/Dragon Breath = Casts spells 1 out of 8 turns. Can teleport short. Slow person. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (1d8) -------------------------------------------- 121 Priest (p) Speed = 1 Level = 12 Exp = 36 AC = 22 Eye-sight = 20 HD = 7d8 (= 56 mhp) Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Carries object(s). Carries gold, gems, etc. Has 1d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 5 turns. Cause light wounds. Hold person. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (2d3) -------------------------------------------- 122 Giant Clear Ant (a) Speed = 1 Level = 12 Exp = 24 AC = 18 Eye-sight = 12 HD = 3d7 (= 21 mhp) Creature is an animal. Creature is invisible. --Movement = Move and attack normally. --Creature attacks = Bites for normal damage. (1d4) -------------------------------------------- 123 Air Spirit (E) Speed = 3 Level = 12 Exp = 40 AC = 20 Eye-sight = 12 HD = 5d8 (= 40 mhp) Creature cannot be charmed or slept. Creature is invisible. --Movement = Move and attack normally. 75% random movement. Can open doors. --Creature attacks = Hits for normal damage. (1d3) -------------------------------------------- 124 Skeleton Human (s) Speed = 1 Level = 12 Exp = 38 AC = 30 Eye-sight = 20 HD = 12d8 (= 96 mhp) Creature is evil. Creature is undead. Creature cannot be charmed or slept. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (1d8) -------------------------------------------- 125 Human Zombie (z) Speed = 1 Level = 12 Exp = 34 AC = 24 Eye-sight = 20 HD = 11d8 (= 88 mhp) Creature is evil. Creature is undead. Creature harmed by fire. Creature cannot be charmed or slept. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (1d4) Hits for normal damage. (1d4) -------------------------------------------- 126 Moaning Spirit (G) Speed = 1 Level = 12 Exp = 44 AC = 20 Eye-sight = 14 HD = 4d8 (= 32 mhp) Creature is evil. Creature is undead. Creature harmed by blue light. Creature cannot be charmed or slept. Creature is invisible. Creature picks up objects. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. --Spells/Dragon Breath = Casts spells 1 out of 15 turns. Can teleport long. Drains mana for healing. --Movement = Move and attack normally. 20% random movement. Can phase through walls. --Creature attacks = Wails for fear. (0d0) Touches for lose dexterity. (1d8) -------------------------------------------- 127 Swordsman (p) Speed = 1 Level = 12 Exp = 40 AC = 34 Eye-sight = 20 HD = 11d8 (= 88 mhp) Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Carries object(s). Carries gold, gems, etc. Has 1d2 object(s)/gold. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (3d5) -------------------------------------------- 128 Killer Brown Beetle (K) Speed = 1 Level = 13 Exp = 38 AC = 40 Eye-sight = 10 HD = 13d8 (= 104 mhp) Creature is an animal. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for normal damage. (3d4) -------------------------------------------- 129 Ogre (o) Speed = 1 Level = 13 Exp = 42 AC = 32 Eye-sight = 20 HD = 13d8 (= 104 mhp) Creature is evil. Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (2d8) -------------------------------------------- 130 Giant Red Speckled Frog (f) Speed = 1 Level = 13 Exp = 32 AC = 20 Eye-sight = 12 HD = 6d8 (= 48 mhp) Creature is an animal. Creature harmed by fire. Creature harmed by acid. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for normal damage. (3d4) -------------------------------------------- 131 Magic User (p) Speed = 1 Level = 13 Exp = 35 AC = 10 Eye-sight = 20 HD = 7d8 (= 56 mhp) Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Carries object(s). Carries gold, gems, etc. Has 1d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 3 turns. Can teleport short. Cause blindness. Summon a monster. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (2d2) -------------------------------------------- 132 Black Orc (o) Speed = 1 Level = 13 Exp = 40 AC = 36 Eye-sight = 20 HD = 12d8 (= 96 mhp) Creature is evil. Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Carries object(s). Carries gold, gems, etc. Has object/gold 90% of time. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (3d4) -------------------------------------------- 133 Giant Long-Eared Bat (b) Speed = 3 Level = 13 Exp = 20 AC = 20 Eye-sight = 12 HD = 5d8 (= 40 mhp) Creature is an animal. Creature harmed by fire. Creature harmed by poison. Creature harmed by blue light. Creature seen with Infra-Vision. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Bites for normal damage. (1d4) Claws for normal damage. (1d2) Claws for normal damage. (1d2) -------------------------------------------- 134 Giant Gnat (F) Speed = 3 Level = 13 Exp = 1 AC = 4 Eye-sight = 8 HD = 1d2 (= 2 mhp) Creature is an animal. Creature harmed by fire. Creature harmed by poison. Creature multiplies. --Movement = Move and attack normally. 75% random movement. --Creature attacks = Bites for normal damage. (1d1) -------------------------------------------- 135 Killer Green Beetle (K) Speed = 1 Level = 14 Exp = 46 AC = 45 Eye-sight = 12 HD = 16d8 (= 128 mhp) Creature is an animal. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for normal damage. (4d4) -------------------------------------------- 136 Giant Flea (F) Speed = 2 Level = 14 Exp = 1 AC = 25 Eye-sight = 8 HD = 2d2 (= 4 mhp) Creature is an animal. Creature harmed by fire. Creature harmed by poison. Creature multiplies. --Movement = Move and attack normally. 75% random movement. --Creature attacks = Bites for normal damage. (1d2) -------------------------------------------- 137 Giant White Dragon Fly (F) Speed = 1 Level = 14 Exp = 54 AC = 20 Eye-sight = 20 HD = 5d8 (= 40 mhp) Creature is an animal. Creature harmed by fire. Creature harmed by poison. --Spells/Dragon Breath = Casts spells 1 out of 10 turns. Breathes Frost Dragon Breath. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Bites for cold damage. (1d6) -------------------------------------------- 138 Hill Giant (P) Speed = 1 Level = 14 Exp = 52 AC = 36 Eye-sight = 20 HD = 16d8 (= 128 mhp) Creature is evil. Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (3d6) -------------------------------------------- 139 Skeleton Hobgoblin (s) Speed = 1 Level = 14 Exp = 46 AC = 34 Eye-sight = 20 HD = 13d8 (= 104 mhp) Creature is evil. Creature is undead. Creature cannot be charmed or slept. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (2d5) -------------------------------------------- 140 Flesh Golem (g) Speed = 1 Level = 14 Exp = 48 AC = 10 Eye-sight = 12 HD = 12d8 (= 96 mhp) Creature harmed by cold. Creature harmed by fire. Creature cannot be charmed or slept. --Movement = Move and attack normally. --Creature attacks = Hits for normal damage. (1d6) Hits for normal damage. (1d6) -------------------------------------------- 141 White Dragon Bat (b) Speed = 3 Level = 14 Exp = 40 AC = 20 Eye-sight = 12 HD = 2d6 (= 12 mhp) Creature is an animal. Creature harmed by fire. Creature harmed by poison. Creature harmed by blue light. --Spells/Dragon Breath = Casts spells 1 out of 4 turns. Breathes Frost Dragon Breath. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Bites for cold damage. (1d3) -------------------------------------------- 142 Giant Black Louse (l) Speed = 2 Level = 14 Exp = 1 AC = 7 Eye-sight = 6 HD = 1d1 (= 1 mhp) Creature is an animal. Creature harmed by cold. Creature harmed by fire. Creature harmed by poison. Creature harmed by acid. Creature harmed by blue light. Creature multiplies. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Bites for normal damage. (1d2) -------------------------------------------- 143 Guardian Naga (n) Speed = 1 Level = 15 Exp = 60 AC = 50 Eye-sight = 20 HD = 24d8 (= 192 mhp) Creature is evil. Creature harmed by fire. Creature harmed by poison. Creature harmed by acid. Creature seen with Infra-Vision. Creature picks up objects. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has 1d2 object(s)/gold. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Crushes you for normal damage. (2d8) Bites for normal damage. (1d8) -------------------------------------------- 144 Giant Grey Bat (b) Speed = 3 Level = 15 Exp = 22 AC = 22 Eye-sight = 12 HD = 4d8 (= 32 mhp) Creature is an animal. Creature harmed by fire. Creature harmed by poison. Creature harmed by blue light. Creature seen with Infra-Vision. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Bites for normal damage. (1d6) Claws for normal damage. (1d2) Claws for normal damage. (1d2) -------------------------------------------- 145 Giant Clear Centipede (c) Speed = 1 Level = 15 Exp = 30 AC = 30 Eye-sight = 12 HD = 5d8 (= 40 mhp) Creature is an animal. Creature is invisible. --Movement = Move and attack normally. --Creature attacks = Bites for normal damage. (2d4) Stings for normal damage. (2d4) -------------------------------------------- 146 Giant Yellow Tick (t) Speed = 0 Level = 15 Exp = 48 AC = 48 Eye-sight = 12 HD = 20d8 (= 160 mhp) Creature is an animal. Creature harmed by fire. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for poison damage. (3d9) -------------------------------------------- 147 Giant Ebony Ant (a) Speed = 1 Level = 15 Exp = 3 AC = 24 Eye-sight = 12 HD = 3d4 (= 12 mhp) Creature is an animal. Creature multiplies. --Movement = Move and attack normally. --Creature attacks = Bites for normal damage. (2d3) -------------------------------------------- 148 Frost Giant (P) Speed = 1 Level = 15 Exp = 54 AC = 38 Eye-sight = 20 HD = 17d8 (= 136 mhp) Creature is evil. Creature harmed by fire. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for cold damage. (3d6) -------------------------------------------- 149 Clay Golem (g) Speed = 1 Level = 15 Exp = 50 AC = 20 Eye-sight = 12 HD = 14d8 (= 112 mhp) Creature harmed by Stone-to-Mud. Creature cannot be charmed or slept. --Movement = Move and attack normally. --Creature attacks = Hits for normal damage. (1d8) Hits for normal damage. (1d8) -------------------------------------------- 150 Huge White Bat (b) Speed = 2 Level = 15 Exp = 3 AC = 12 Eye-sight = 7 HD = 3d8 (= 24 mhp) Creature is an animal. Creature harmed by fire. Creature harmed by poison. Creature harmed by blue light. Creature seen with Infra-Vision. Creature multiplies. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Bites for normal damage. (1d6) -------------------------------------------- 151 Giant Tan Bat (b) Speed = 2 Level = 15 Exp = 18 AC = 18 Eye-sight = 12 HD = 3d8 (= 24 mhp) Creature is an animal. Creature harmed by fire. Creature harmed by poison. Creature harmed by blue light. Creature seen with Infra-Vision. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Bites for fear. (1d2) Claws for normal damage. (1d1) Claws for normal damage. (1d1) -------------------------------------------- 152 Violet Mold (m) Speed = 1 Level = 15 Exp = 50 AC = 15 Eye-sight = 2 HD = 17d8 (= 136 mhp) Creature harmed by fire. Creature harmed by acid. Creature cannot be charmed or slept. --Spells/Dragon Breath = Casts spells 1 out of 9 turns. Drains mana for healing. --Movement = Move only to attack. --Creature attacks = Hits for paralyzation. (1d2) -------------------------------------------- 153 Umber Hulk (U) Speed = 1 Level = 16 Exp = 75 AC = 20 Eye-sight = 20 HD = 20d8 (= 160 mhp) Creature is evil. Creature harmed by fire. Creature harmed by blue light. Creature seen with Infra-Vision. --Movement = Move and attack normally. Can open doors. --Creature attacks = Gazes for confusion. (0d0) Hits for normal damage. (1d6) Hits for normal damage. (1d6) Bites for normal damage. (2d6) -------------------------------------------- 154 Gelatinous Cube (C) Speed = 0 Level = 16 Exp = 36 AC = 18 Eye-sight = 12 HD = 45d8 (= 360 mhp) Creature Eats/kills other creatures. Creature harmed by fire. Creature cannot be charmed or slept. Creature picks up objects. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. Has 2d2 object(s)/gold. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Touches for acid damage. (1d10) -------------------------------------------- 155 Giant Black Rat (r) Speed = 1 Level = 16 Exp = 3 AC = 16 Eye-sight = 8 HD = 3d4 (= 12 mhp) Creature is an animal. Creature harmed by cold. Creature harmed by fire. Creature harmed by poison. Creature seen with Infra-Vision. Creature multiplies. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for poison damage. (1d5) -------------------------------------------- 156 Giant Green Dragon Fly (F) Speed = 1 Level = 16 Exp = 58 AC = 20 Eye-sight = 20 HD = 5d8 (= 40 mhp) Creature is an animal. Creature harmed by cold. Creature harmed by fire. --Spells/Dragon Breath = Casts spells 1 out of 10 turns. Breathes Gas Dragon Breath. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Bites for poison damage. (1d6) -------------------------------------------- 157 Fire Giant (P) Speed = 1 Level = 16 Exp = 62 AC = 40 Eye-sight = 20 HD = 20d8 (= 160 mhp) Creature is evil. Creature harmed by cold. Creature seen with Infra-Vision. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for fire damage. (3d7) -------------------------------------------- 158 Green Dragon Bat (b) Speed = 3 Level = 16 Exp = 44 AC = 22 Eye-sight = 12 HD = 2d7 (= 14 mhp) Creature is an animal. Creature harmed by cold. Creature harmed by blue light. Creature seen with Infra-Vision. --Spells/Dragon Breath = Casts spells 1 out of 4 turns. Breathes Gas Dragon Breath. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Bites for poison damage. (1d3) -------------------------------------------- 159 Quasit (q) Speed = 1 Level = 16 Exp = 48 AC = 30 Eye-sight = 20 HD = 5d8 (= 40 mhp) Creature is evil. Creature cannot be charmed or slept. Creature is invisible. Carries object(s). Has 1d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 10 turns. Can teleport short. Can teleport long. Teleport player to itself. Cause light wounds. Cause fear. --Movement = Move and attack normally. 20% random movement. Can open doors. --Creature attacks = Bites for lose dexterity. (1d6) Claws for normal damage. (1d3) Claws for normal damage. (1d3) -------------------------------------------- 160 Troll (T) Speed = 1 Level = 17 Exp = 64 AC = 40 Eye-sight = 20 HD = 17d8 (= 136 mhp) Creature is evil. Creature harmed by fire. Creature seen with Infra-Vision. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (1d4) Hits for normal damage. (1d4) Bites for normal damage. (1d6) -------------------------------------------- 161 Water Spirit (E) Speed = 2 Level = 17 Exp = 58 AC = 28 Eye-sight = 12 HD = 8d8 (= 64 mhp) Creature harmed by fire. Creature cannot be charmed or slept. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Hits for normal damage. (2d4) -------------------------------------------- 162 Giant Brown Scorpion (S) Speed = 1 Level = 17 Exp = 62 AC = 44 Eye-sight = 12 HD = 11d8 (= 88 mhp) Creature is an animal. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for normal damage. (2d4) Stings for lowering strength. (1d7) -------------------------------------------- 163 Earth Spirit (E) Speed = 1 Level = 17 Exp = 64 AC = 40 Eye-sight = 10 HD = 13d8 (= 104 mhp) Creature harmed by Stone-to-Mud. Creature cannot be charmed or slept. Creature picks up objects. --Movement = Move and attack normally. 20% random movement. Can open doors. Can phase through walls. --Creature attacks = Hits for normal damage. (1d8) Hits for normal damage. (1d8) -------------------------------------------- 164 Fire Spirit (E) Speed = 2 Level = 18 Exp = 66 AC = 30 Eye-sight = 16 HD = 10d8 (= 80 mhp) Creature harmed by cold. Creature cannot be charmed or slept. Creature seen with Infra-Vision. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Hits for fire damage. (2d6) -------------------------------------------- 165 Uruk-Hai Orc (o) Speed = 1 Level = 18 Exp = 68 AC = 42 Eye-sight = 20 HD = 14d8 (= 112 mhp) Creature is evil. Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Carries object(s). Carries gold, gems, etc. Has object/gold 90% of time. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (3d5) -------------------------------------------- 166 Stone Giant (P) Speed = 1 Level = 18 Exp = 80 AC = 40 Eye-sight = 20 HD = 22d8 (= 176 mhp) Creature is evil. Creature harmed by Stone-to-Mud. Creature seen with Infra-Vision. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (3d8) -------------------------------------------- 167 Stone Golem (g) Speed = 0 Level = 19 Exp = 100 AC = 75 Eye-sight = 12 HD = 28d8 (= 224 mhp) Creature harmed by Stone-to-Mud. Creature cannot be charmed or slept. --Movement = Move and attack normally. --Creature attacks = Hits for normal damage. (1d10) Hits for normal damage. (1d10) -------------------------------------------- 168 Grey Ooze (O) Speed = 1 Level = 19 Exp = 40 AC = 10 Eye-sight = 15 HD = 6d8 (= 48 mhp) Creature Eats/kills other creatures. Creature harmed by fire. Creature harmed by acid. Creature cannot be charmed or slept. Creature picks up objects. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. --Movement = Move and attack normally. 75% random movement. --Creature attacks = Touches for cold damage. (2d6) -------------------------------------------- 169 Disenchanter Ooze (O) Speed = 1 Level = 19 Exp = 50 AC = 15 Eye-sight = 15 HD = 6d8 (= 48 mhp) Creature Eats/kills other creatures. Creature harmed by cold. Creature harmed by fire. Creature harmed by acid. Creature cannot be charmed or slept. Creature picks up objects. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. --Movement = Move and attack normally. 75% random movement. --Creature attacks = Touches for disenchants objects. (0d0) -------------------------------------------- 170 Giant Spotted Rat (r) Speed = 1 Level = 19 Exp = 3 AC = 20 Eye-sight = 8 HD = 4d3 (= 12 mhp) Creature is an animal. Creature harmed by cold. Creature harmed by fire. Creature harmed by poison. Creature seen with Infra-Vision. Creature multiplies. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for poison damage. (1d5) -------------------------------------------- 171 Mummified Kobold (M) Speed = 1 Level = 19 Exp = 46 AC = 24 Eye-sight = 20 HD = 13d8 (= 104 mhp) Creature is evil. Creature is undead. Creature harmed by fire. Creature cannot be charmed or slept. Carries object(s). Carries gold, gems, etc. Has object/gold 90% of time. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (1d6) Hits for normal damage. (1d6) -------------------------------------------- 172 Killer Black Beetle (K) Speed = 1 Level = 19 Exp = 75 AC = 46 Eye-sight = 12 HD = 18d8 (= 144 mhp) Creature is an animal. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for normal damage. (4d5) -------------------------------------------- 173 Red Mold (m) Speed = 1 Level = 19 Exp = 64 AC = 16 Eye-sight = 2 HD = 17d8 (= 136 mhp) Creature harmed by cold. Creature harmed by acid. Creature cannot be charmed or slept. Creature seen with Infra-Vision. --Movement = Move only to attack. --Creature attacks = Touches for fire damage. (4d4) -------------------------------------------- 174 Quylthulg (Q) Speed = 1 Level = 20 Exp = 200 AC = 1 Eye-sight = 10 HD = 4d8 (= 32 mhp) Creature cannot be charmed or slept. Creature has MAX hit points. Creature is invisible. --Spells/Dragon Breath = Casts spells 1 out of 7 turns. Can teleport short. Summon a monster. --Movement = --Creature attacks = -------------------------------------------- 175 Giant Red Bat (b) Speed = 2 Level = 20 Exp = 40 AC = 24 Eye-sight = 12 HD = 5d8 (= 40 mhp) Creature is an animal. Creature harmed by fire. Creature harmed by poison. Creature harmed by blue light. Creature seen with Infra-Vision. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Bites for normal damage. (1d7) Claws for normal damage. (1d3) Claws for normal damage. (1d3) -------------------------------------------- 176 Giant Black Dragon Fly (F) Speed = 1 Level = 20 Exp = 58 AC = 22 Eye-sight = 20 HD = 4d8 (= 32 mhp) Creature is an animal. Creature harmed by cold. Creature harmed by fire. Creature harmed by poison. --Spells/Dragon Breath = Casts spells 1 out of 9 turns. Breathes Acid Dragon Breath. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Bites for blindness. (1d6) -------------------------------------------- 177 Cloud Giant (P) Speed = 1 Level = 20 Exp = 125 AC = 44 Eye-sight = 20 HD = 24d8 (= 192 mhp) Creature is evil. Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for lightning damage. (3d8) -------------------------------------------- 178 Black Dragon Bat (b) Speed = 3 Level = 21 Exp = 50 AC = 24 Eye-sight = 12 HD = 2d8 (= 16 mhp) Creature is an animal. Creature harmed by cold. Creature harmed by poison. Creature harmed by blue light. Creature seen with Infra-Vision. --Spells/Dragon Breath = Casts spells 1 out of 4 turns. Breathes Acid Dragon Breath. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Bites for acid damage. (1d3) -------------------------------------------- 179 Blue Dragon Bat (b) Speed = 3 Level = 21 Exp = 54 AC = 26 Eye-sight = 12 HD = 3d6 (= 18 mhp) Creature is an animal. Creature harmed by cold. Creature harmed by poison. Creature seen with Infra-Vision. --Spells/Dragon Breath = Casts spells 1 out of 4 turns. Breathes Lightning Dragon Breath. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Bites for lightning damage. (1d3) -------------------------------------------- 180 Mummified Orc (M) Speed = 1 Level = 21 Exp = 56 AC = 28 Eye-sight = 20 HD = 14d8 (= 112 mhp) Creature is evil. Creature is undead. Creature harmed by fire. Creature cannot be charmed or slept. Carries object(s). Carries gold, gems, etc. Has object/gold 90% of time. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (2d4) Hits for normal damage. (2d4) -------------------------------------------- 181 Killer Boring Beetle (K) Speed = 1 Level = 21 Exp = 70 AC = 48 Eye-sight = 12 HD = 18d8 (= 144 mhp) Creature is an animal. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for normal damage. (4d5) -------------------------------------------- 182 Killer Stag Beetle (K) Speed = 1 Level = 22 Exp = 80 AC = 50 Eye-sight = 12 HD = 20d8 (= 160 mhp) Creature is an animal. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for normal damage. (3d4) Hits for normal damage. (1d12) -------------------------------------------- 183 Black Mold (m) Speed = 1 Level = 22 Exp = 68 AC = 18 Eye-sight = 2 HD = 15d8 (= 120 mhp) Creature harmed by fire. Creature harmed by acid. Creature cannot be charmed or slept. --Movement = Move only to attack. --Creature attacks = Hits for normal damage. (4d3) -------------------------------------------- 184 Iron Golem (g) Speed = -1 Level = 22 Exp = 160 AC = 99 Eye-sight = 12 HD = 80d8 (= 640 mhp) Creature harmed by acid. Creature cannot be charmed or slept. --Movement = Move and attack normally. --Creature attacks = Hits for normal damage. (1d12) Hits for normal damage. (1d12) -------------------------------------------- 185 Giant Yellow Scorpion (S) Speed = 1 Level = 22 Exp = 60 AC = 38 Eye-sight = 12 HD = 12d8 (= 96 mhp) Creature is an animal. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for normal damage. (1d8) Stings for poison damage. (2d5) -------------------------------------------- 186 Green Ooze (O) Speed = 0 Level = 22 Exp = 6 AC = 5 Eye-sight = 15 HD = 4d8 (= 32 mhp) Creature Eats/kills other creatures. Creature harmed by cold. Creature harmed by fire. Creature cannot be charmed or slept. Creature picks up objects. Creature multiplies. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. --Movement = Move and attack normally. 40% random movement. Can open doors. --Creature attacks = Touches for acid damage. (2d3) -------------------------------------------- 187 Black Ooze (O) Speed = -1 Level = 23 Exp = 7 AC = 6 Eye-sight = 10 HD = 6d8 (= 48 mhp) Creature Eats/kills other creatures. Creature harmed by cold. Creature harmed by fire. Creature cannot be charmed or slept. Creature picks up objects. Creature multiplies. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. --Spells/Dragon Breath = Casts spells 1 out of 11 turns. Drains mana for healing. --Movement = Move and attack normally. 40% random movement. Can open doors. --Creature attacks = Touches for corrosion damage. (2d6) -------------------------------------------- 188 Warrior (p) Speed = 1 Level = 23 Exp = 60 AC = 40 Eye-sight = 20 HD = 15d8 (= 120 mhp) Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Carries object(s). Carries gold, gems, etc. Has 1d2 object(s)/gold. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (3d5) -------------------------------------------- 189 Red Dragon Bat (b) Speed = 3 Level = 23 Exp = 60 AC = 28 Eye-sight = 12 HD = 3d8 (= 24 mhp) Creature is an animal. Creature harmed by cold. Creature harmed by poison. Creature harmed by blue light. Creature seen with Infra-Vision. --Spells/Dragon Breath = Casts spells 1 out of 4 turns. Breathes Fire Dragon Breath. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Bites for fire damage. (1d3) -------------------------------------------- 190 Killer Blue Beetle (K) Speed = 1 Level = 23 Exp = 85 AC = 50 Eye-sight = 14 HD = 20d8 (= 160 mhp) Creature is an animal. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for normal damage. (4d5) -------------------------------------------- 191 Giant Silver Ant (a) Speed = 1 Level = 23 Exp = 45 AC = 38 Eye-sight = 10 HD = 6d8 (= 48 mhp) Creature is an animal. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for acid damage. (4d4) -------------------------------------------- 192 Crimson Mold (m) Speed = 1 Level = 23 Exp = 65 AC = 18 Eye-sight = 2 HD = 16d8 (= 128 mhp) Creature harmed by fire. Creature harmed by acid. Creature cannot be charmed or slept. --Movement = Move only to attack. --Creature attacks = Hits for normal damage. (1d3) Touches for fear. (0d0) -------------------------------------------- 193 Forest Wight (W) Speed = 1 Level = 24 Exp = 140 AC = 30 Eye-sight = 20 HD = 12d8 (= 96 mhp) Creature is evil. Creature is undead. Creature harmed by fire. Creature harmed by blue light. Creature cannot be charmed or slept. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. --Spells/Dragon Breath = Casts spells 1 out of 15 turns. Cause fear. --Movement = Move and attack normally. 20% random movement. Can open doors. --Creature attacks = Hits for normal damage. (1d6) Hits for normal damage. (1d6) Touches for lose experience. (12d8) -------------------------------------------- 194 Berzerker (p) Speed = 1 Level = 24 Exp = 65 AC = 20 Eye-sight = 20 HD = 15d8 (= 120 mhp) Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Carries object(s). Carries gold, gems, etc. Has 1d2 object(s)/gold. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (1d8) Hits for normal damage. (1d8) -------------------------------------------- 195 Mummified Human (M) Speed = 1 Level = 24 Exp = 70 AC = 34 Eye-sight = 20 HD = 17d8 (= 136 mhp) Creature is evil. Creature is undead. Creature harmed by fire. Creature cannot be charmed or slept. Carries object(s). Carries gold, gems, etc. Has object/gold 90% of time. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (2d4) Hits for normal damage. (2d4) -------------------------------------------- 196 Banshee (G) Speed = 2 Level = 24 Exp = 60 AC = 24 Eye-sight = 20 HD = 6d8 (= 48 mhp) Creature is evil. Creature is undead. Creature harmed by blue light. Creature cannot be charmed or slept. Creature is invisible. Creature picks up objects. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. --Spells/Dragon Breath = Casts spells 1 out of 15 turns. Can teleport long. Drains mana for healing. --Movement = Move and attack normally. 20% random movement. 40% random movement. Can phase through walls. --Creature attacks = Wails for fear. (0d0) Touches for lose experience. (14d8) -------------------------------------------- 197 Giant Troll (T) Speed = 1 Level = 25 Exp = 85 AC = 40 Eye-sight = 20 HD = 19d8 (= 152 mhp) Creature is evil. Creature harmed by fire. Creature seen with Infra-Vision. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (1d6) Hits for normal damage. (1d6) Bites for normal damage. (3d4) -------------------------------------------- 198 Giant Brown Tick (t) Speed = 0 Level = 25 Exp = 70 AC = 50 Eye-sight = 12 HD = 18d8 (= 144 mhp) Creature is an animal. Creature harmed by fire. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for poison damage. (1d10) Stings for blindness. (1d1) -------------------------------------------- 199 Killer Red Beetle (K) Speed = 1 Level = 25 Exp = 85 AC = 50 Eye-sight = 14 HD = 20d8 (= 160 mhp) Creature is an animal. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for lowering strength. (4d4) -------------------------------------------- 200 Wooden Mold (m) Speed = 1 Level = 25 Exp = 100 AC = 50 Eye-sight = 2 HD = 25d8 (= 200 mhp) Creature harmed by fire. Creature harmed by acid. Creature cannot be charmed or slept. --Movement = Move only to attack. --Creature attacks = Touches for poison damage. (2d6) -------------------------------------------- 201 Giant Blue Dragon Fly (F) Speed = 1 Level = 25 Exp = 75 AC = 24 Eye-sight = 20 HD = 6d8 (= 48 mhp) Creature is an animal. Creature harmed by cold. Creature harmed by fire. Creature harmed by poison. --Spells/Dragon Breath = Casts spells 1 out of 9 turns. Breathes Lightning Dragon Breath. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Bites for normal damage. (1d6) -------------------------------------------- 202 Giant Grey Ant Lion (A) Speed = 1 Level = 26 Exp = 90 AC = 40 Eye-sight = 10 HD = 19d8 (= 152 mhp) Creature Eats/kills other creatures. Creature is an animal. Creature harmed by cold. Creature harmed by fire. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for normal damage. (2d12) -------------------------------------------- 203 Disenchanter Bat (b) Speed = 3 Level = 26 Exp = 75 AC = 24 Eye-sight = 14 HD = 4d8 (= 32 mhp) Creature is an animal. Creature harmed by fire. Creature harmed by poison. Creature harmed by blue light. Creature seen with Infra-Vision. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Hits for disenchants objects. (0d0) -------------------------------------------- 204 Giant Fire Tick (t) Speed = 1 Level = 26 Exp = 90 AC = 54 Eye-sight = 14 HD = 16d8 (= 128 mhp) Creature is an animal. Creature harmed by cold. Creature seen with Infra-Vision. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Spits for fire damage. (3d7) -------------------------------------------- 205 White Wraith (W) Speed = 1 Level = 26 Exp = 165 AC = 40 Eye-sight = 20 HD = 15d8 (= 120 mhp) Creature is evil. Creature is undead. Creature harmed by fire. Creature harmed by blue light. Creature cannot be charmed or slept. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. --Spells/Dragon Breath = Casts spells 1 out of 12 turns. Cause fear. --Movement = Move and attack normally. 20% random movement. Can open doors. --Creature attacks = Hits for normal damage. (1d6) Hits for normal damage. (1d6) Touches for lose experience. (15d8) -------------------------------------------- 206 Giant Black Scorpion (S) Speed = 1 Level = 26 Exp = 85 AC = 50 Eye-sight = 12 HD = 13d8 (= 104 mhp) Creature is an animal. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for normal damage. (1d10) Stings for poison damage. (2d5) -------------------------------------------- 207 Clear Ooze (O) Speed = 1 Level = 26 Exp = 12 AC = 14 Eye-sight = 10 HD = 4d8 (= 32 mhp) Creature Eats/kills other creatures. Creature harmed by cold. Creature harmed by fire. Creature harmed by acid. Creature cannot be charmed or slept. Creature is invisible. Creature picks up objects. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Touches for confusion. (1d8) -------------------------------------------- 208 Killer Fire Beetle (K) Speed = 1 Level = 27 Exp = 95 AC = 45 Eye-sight = 14 HD = 13d8 (= 104 mhp) Creature is an animal. Creature harmed by cold. Creature seen with Infra-Vision. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for normal damage. (3d4) Spits for fire damage. (4d5) -------------------------------------------- 209 Vampire (V) Speed = 1 Level = 27 Exp = 175 AC = 45 Eye-sight = 20 HD = 20d8 (= 160 mhp) Creature is evil. Creature is undead. Creature harmed by fire. Creature harmed by blue light. Creature cannot be charmed or slept. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has 1d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 9 turns. Hold person. Cause fear. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (1d6) Hits for normal damage. (1d6) Touches for lose experience. (18d8) -------------------------------------------- 210 Giant Red Dragon Fly (F) Speed = 1 Level = 27 Exp = 75 AC = 24 Eye-sight = 20 HD = 7d8 (= 56 mhp) Creature is an animal. Creature harmed by cold. Creature harmed by poison. Creature seen with Infra-Vision. --Spells/Dragon Breath = Casts spells 1 out of 8 turns. Breathes Fire Dragon Breath. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Bites for fear. (1d6) -------------------------------------------- 211 Shimmering Mold (m) Speed = 1 Level = 27 Exp = 180 AC = 24 Eye-sight = 2 HD = 32d8 (= 256 mhp) Creature harmed by fire. Creature harmed by acid. Creature cannot be charmed or slept. --Movement = Move only to attack. --Creature attacks = Touches for lightning damage. (5d4) -------------------------------------------- 212 Black Knight (p) Speed = 1 Level = 28 Exp = 140 AC = 60 Eye-sight = 20 HD = 25d8 (= 200 mhp) Creature is evil. Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Carries object(s). Carries gold, gems, etc. Has 1d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 15 turns. Cause serious wounds. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (5d5) -------------------------------------------- 213 Mage (p) Speed = 1 Level = 28 Exp = 150 AC = 30 Eye-sight = 20 HD = 10d8 (= 80 mhp) Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Carries object(s). Carries gold, gems, etc. Has 1d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 3 turns. Can teleport short. Can teleport long. Teleport player to itself. Cause blindness. Cause confusion. Summon a monster. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (2d5) -------------------------------------------- 214 Ice Troll (T) Speed = 1 Level = 28 Exp = 160 AC = 46 Eye-sight = 20 HD = 22d8 (= 176 mhp) Creature is evil. Creature harmed by fire. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (1d5) Hits for normal damage. (1d5) Bites for cold damage. (3d6) -------------------------------------------- 215 Giant Purple Worm (w) Speed = 1 Level = 29 Exp = 400 AC = 65 Eye-sight = 14 HD = 65d8 (= 520 mhp) Creature is an animal. Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Hits for normal damage. (1d8) Bites for acid damage. (2d8) Stings for poison damage. (1d8) -------------------------------------------- 216 Young Blue Dragon (d) Speed = 1 Level = 29 Exp = 300 AC = 50 Eye-sight = 20 HD = 33d8 (= 264 mhp) Creature is a dragon. Creature is evil. Creature seen with Infra-Vision. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. Has 1d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 11 turns. Cause fear. Breathes Lightning Dragon Breath. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Claws for normal damage. (1d4) Claws for normal damage. (1d4) Bites for normal damage. (1d6) -------------------------------------------- 217 Young White Dragon (d) Speed = 1 Level = 29 Exp = 275 AC = 50 Eye-sight = 20 HD = 32d8 (= 256 mhp) Creature is a dragon. Creature is evil. Creature harmed by fire. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. Has 1d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 11 turns. Cause fear. Breathes Frost Dragon Breath. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Claws for normal damage. (1d4) Claws for normal damage. (1d4) Bites for normal damage. (1d6) -------------------------------------------- 218 Young Green Dragon (d) Speed = 1 Level = 29 Exp = 290 AC = 50 Eye-sight = 20 HD = 32d8 (= 256 mhp) Creature is a dragon. Creature is evil. Creature seen with Infra-Vision. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. Has 1d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 11 turns. Cause fear. Breathes Gas Dragon Breath. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Claws for normal damage. (1d4) Claws for normal damage. (1d4) Bites for normal damage. (1d6) -------------------------------------------- 219 Giant Fire Bat (b) Speed = 2 Level = 29 Exp = 85 AC = 30 Eye-sight = 14 HD = 5d8 (= 40 mhp) Creature is an animal. Creature harmed by cold. Creature harmed by poison. Creature harmed by blue light. Creature seen with Infra-Vision. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Bites for fire damage. (3d6) Claws for normal damage. (1d4) Claws for normal damage. (1d4) -------------------------------------------- 220 Giant Glowing Rat (r) Speed = 1 Level = 29 Exp = 4 AC = 24 Eye-sight = 8 HD = 3d3 (= 9 mhp) Creature is an animal. Creature harmed by cold. Creature harmed by fire. Creature harmed by poison. Creature seen with Infra-Vision. Creature multiplies. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for lightning damage. (2d6) -------------------------------------------- 221 Skeleton Troll (s) Speed = 1 Level = 30 Exp = 225 AC = 55 Eye-sight = 20 HD = 14d8 (= 112 mhp) Creature is evil. Creature is undead. Creature cannot be charmed or slept. Creature has MAX hit points. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (1d6) Hits for normal damage. (1d6) Bites for normal damage. (3d4) -------------------------------------------- 222 Giant Lightning Bat (b) Speed = 2 Level = 30 Exp = 80 AC = 34 Eye-sight = 15 HD = 8d8 (= 64 mhp) Creature is an animal. Creature harmed by poison. Creature seen with Infra-Vision. --Movement = Move and attack normally. 40% random movement. --Creature attacks = Bites for lightning damage. (3d8) Claws for normal damage. (1d5) Claws for normal damage. (1d5) -------------------------------------------- 223 Giant Static Ant (a) Speed = 1 Level = 30 Exp = 80 AC = 40 Eye-sight = 10 HD = 8d8 (= 64 mhp) Creature is an animal. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for lightning damage. (5d5) -------------------------------------------- 224 Grave Wight (W) Speed = 1 Level = 30 Exp = 325 AC = 35 Eye-sight = 20 HD = 12d8 (= 96 mhp) Creature is evil. Creature is undead. Creature harmed by fire. Creature harmed by blue light. Creature cannot be charmed or slept. Creature has MAX hit points. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. --Spells/Dragon Breath = Casts spells 1 out of 10 turns. Cause serious wounds. Cause fear. --Movement = Move and attack normally. 20% random movement. Can open doors. --Creature attacks = Hits for normal damage. (1d7) Hits for normal damage. (1d7) Touches for lose experience. (20d8) -------------------------------------------- 225 Killer Slicer Beetle (K) Speed = 1 Level = 30 Exp = 200 AC = 55 Eye-sight = 14 HD = 22d8 (= 176 mhp) Creature is an animal. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for normal damage. (5d8) -------------------------------------------- 226 Giant White Ant Lion (A) Speed = 1 Level = 30 Exp = 175 AC = 45 Eye-sight = 12 HD = 20d8 (= 160 mhp) Creature Eats/kills other creatures. Creature is an animal. Creature harmed by fire. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for cold damage. (3d10) -------------------------------------------- 227 Ghost (G) Speed = 2 Level = 31 Exp = 350 AC = 30 Eye-sight = 20 HD = 13d8 (= 104 mhp) Creature is evil. Creature is undead. Creature harmed by blue light. Creature cannot be charmed or slept. Creature has MAX hit points. Creature is invisible. Creature picks up objects. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has 1d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 15 turns. Can teleport long. Drains mana for healing. --Movement = Move and attack normally. 20% random movement. Can phase through walls. --Creature attacks = Wails for fear. (0d0) Touches for lose experience. (22d8) Claws for lose intelligence. (1d10) -------------------------------------------- 228 Giant Black Ant Lion (A) Speed = 1 Level = 31 Exp = 170 AC = 45 Eye-sight = 14 HD = 23d8 (= 184 mhp) Creature Eats/kills other creatures. Creature is an animal. Creature harmed by cold. Creature harmed by fire. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for normal damage. (2d12) Spits for acid damage. (3d6) -------------------------------------------- 229 Death Watch Beetle (K) Speed = 1 Level = 31 Exp = 190 AC = 60 Eye-sight = 16 HD = 25d8 (= 200 mhp) Creature is an animal. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for normal damage. (5d4) Wails for normal damage. (5d6) -------------------------------------------- 230 Ogre Mage (o) Speed = 1 Level = 31 Exp = 250 AC = 42 Eye-sight = 20 HD = 14d8 (= 112 mhp) Creature is evil. Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Creature has MAX hit points. Carries object(s). Carries gold, gems, etc. Has object/gold 90% of time. --Spells/Dragon Breath = Casts spells 1 out of 5 turns. Can teleport short. Teleport player to itself. Cause serious wounds. Hold person. Summon a monster. Slow person. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (3d6) -------------------------------------------- 231 Two-Headed Troll (T) Speed = 1 Level = 32 Exp = 275 AC = 48 Eye-sight = 20 HD = 14d8 (= 112 mhp) Creature is evil. Creature harmed by fire. Creature seen with Infra-Vision. Creature has MAX hit points. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (1d8) Hits for normal damage. (1d8) Bites for normal damage. (1d6) Bites for normal damage. (1d6) -------------------------------------------- 232 Invisible Stalker (E) Speed = 3 Level = 32 Exp = 200 AC = 46 Eye-sight = 20 HD = 19d8 (= 152 mhp) Creature cannot be charmed or slept. Creature is invisible. --Movement = Move and attack normally. 75% random movement. Can open doors. --Creature attacks = Hits for normal damage. (1d6) -------------------------------------------- 233 Giant Hunter Ant (a) Speed = 1 Level = 32 Exp = 150 AC = 40 Eye-sight = 16 HD = 12d8 (= 96 mhp) Creature is an animal. --Movement = Move and attack normally. --Creature attacks = Bites for normal damage. (4d8) -------------------------------------------- 234 Ninja (p) Speed = 1 Level = 32 Exp = 300 AC = 65 Eye-sight = 20 HD = 15d8 (= 120 mhp) Creature is evil. Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Creature has MAX hit points. Carries object(s). Carries gold, gems, etc. Has 1d2 object(s)/gold. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for poison damage. (3d4) Hits for lowering strength. (3d4) -------------------------------------------- 235 Barrow Wight (W) Speed = 1 Level = 33 Exp = 375 AC = 40 Eye-sight = 20 HD = 13d8 (= 104 mhp) Creature is evil. Creature is undead. Creature harmed by fire. Creature harmed by blue light. Creature cannot be charmed or slept. Creature has MAX hit points. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. --Spells/Dragon Breath = Casts spells 1 out of 8 turns. Cause serious wounds. Hold person. Cause fear. --Movement = Move and attack normally. 20% random movement. Can open doors. --Creature attacks = Hits for normal damage. (1d8) Hits for normal damage. (1d8) Touches for lose experience. (26d8) -------------------------------------------- 236 Skeleton 2-Headed Troll (s) Speed = 1 Level = 33 Exp = 325 AC = 48 Eye-sight = 20 HD = 20d8 (= 160 mhp) Creature is evil. Creature is undead. Creature cannot be charmed or slept. Creature has MAX hit points. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (1d9) Hits for normal damage. (1d9) Bites for normal damage. (1d5) Bites for normal damage. (1d5) -------------------------------------------- 237 Water Elemental (E) Speed = 1 Level = 33 Exp = 325 AC = 36 Eye-sight = 12 HD = 25d8 (= 200 mhp) Creature Eats/kills other creatures. Creature harmed by fire. Creature cannot be charmed or slept. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Hits for normal damage. (1d10) Hits for normal damage. (1d10) -------------------------------------------- 238 Fire Elemental (E) Speed = 0 Level = 33 Exp = 350 AC = 40 Eye-sight = 16 HD = 25d8 (= 200 mhp) Creature Eats/kills other creatures. Creature harmed by cold. Creature cannot be charmed or slept. Creature seen with Infra-Vision. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Hits for fire damage. (4d6) -------------------------------------------- 239 Lich (L) Speed = 1 Level = 34 Exp = 750 AC = 50 Eye-sight = 20 HD = 25d8 (= 200 mhp) Creature is evil. Creature is undead. Creature harmed by blue light. Creature cannot be charmed or slept. Creature has MAX hit points. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. Has 1d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 5 turns. Can teleport short. Can teleport long. Teleport player to itself. Cause serious wounds. Hold person. Cause blindness. Cause confusion. Cause fear. Slow person. Drains mana for healing. --Movement = Move and attack normally. Can open doors. --Creature attacks = Touches for lose dexterity. (2d8) Touches for lose experience. (30d8) Touches for absorbing charges. (0d0) -------------------------------------------- 240 Master Vampire (V) Speed = 1 Level = 34 Exp = 700 AC = 55 Eye-sight = 20 HD = 23d8 (= 184 mhp) Creature is evil. Creature is undead. Creature harmed by fire. Creature harmed by blue light. Creature cannot be charmed or slept. Creature has MAX hit points. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has 1d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 7 turns. Cause serious wounds. Hold person. Cause fear. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (1d6) Hits for normal damage. (1d6) Touches for lose experience. (32d8) -------------------------------------------- 241 Spirit Troll (G) Speed = 1 Level = 34 Exp = 425 AC = 40 Eye-sight = 20 HD = 15d8 (= 120 mhp) Creature is evil. Creature is undead. Creature harmed by blue light. Creature cannot be charmed or slept. Creature has MAX hit points. Creature is invisible. Creature picks up objects. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has 1d2 object(s)/gold. --Movement = Move and attack normally. Can phase through walls. --Creature attacks = Claws for normal damage. (1d5) Claws for normal damage. (1d5) Bites for normal damage. (1d6) Touches for lose wisdom. (0d0) -------------------------------------------- 242 Giant Red Scorpion (S) Speed = 2 Level = 34 Exp = 275 AC = 50 Eye-sight = 12 HD = 18d8 (= 144 mhp) Creature is an animal. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for normal damage. (1d6) Stings for poison damage. (1d4) -------------------------------------------- 243 Earth Elemental (E) Speed = 0 Level = 34 Exp = 375 AC = 60 Eye-sight = 10 HD = 30d8 (= 240 mhp) Creature Eats/kills other creatures. Creature harmed by Stone-to-Mud. Creature cannot be charmed or slept. Creature picks up objects. --Movement = Move and attack normally. 20% random movement. Can open doors. Can phase through walls. --Creature attacks = Hits for normal damage. (4d6) Hits for normal damage. (4d6) -------------------------------------------- 244 Young Black Dragon (d) Speed = 1 Level = 35 Exp = 600 AC = 55 Eye-sight = 20 HD = 32d8 (= 256 mhp) Creature is a dragon. Creature is evil. Creature seen with Infra-Vision. Creature has MAX hit points. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. Has 1d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 11 turns. Cause fear. Breathes Acid Dragon Breath. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Claws for normal damage. (1d5) Claws for normal damage. (1d5) Bites for normal damage. (1d6) -------------------------------------------- 245 Young Red Dragon (d) Speed = 1 Level = 35 Exp = 650 AC = 60 Eye-sight = 20 HD = 36d8 (= 288 mhp) Creature is a dragon. Creature is evil. Creature harmed by cold. Creature seen with Infra-Vision. Creature has MAX hit points. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. Has 1d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 10 turns. Cause fear. Breathes Fire Dragon Breath. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Claws for normal damage. (1d8) Claws for normal damage. (1d8) Bites for normal damage. (2d8) -------------------------------------------- 246 Necromancer (p) Speed = 1 Level = 35 Exp = 600 AC = 40 Eye-sight = 20 HD = 17d8 (= 136 mhp) Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Creature has MAX hit points. Carries object(s). Carries gold, gems, etc. Has 1d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 3 turns. Can teleport long. Teleport player to itself. Cause serious wounds. Hold person. Cause blindness. Cause fear. Summon an undead. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (2d6) -------------------------------------------- 247 Mummified Troll (M) Speed = 1 Level = 35 Exp = 400 AC = 38 Eye-sight = 20 HD = 18d8 (= 144 mhp) Creature is evil. Creature is undead. Creature harmed by fire. Creature cannot be charmed or slept. Creature has MAX hit points. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (2d6) Hits for normal damage. (2d6) -------------------------------------------- 248 Giant Red Ant Lion (A) Speed = 1 Level = 35 Exp = 350 AC = 48 Eye-sight = 14 HD = 23d8 (= 184 mhp) Creature Eats/kills other creatures. Creature is an animal. Creature harmed by cold. Creature seen with Infra-Vision. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for fire damage. (3d12) -------------------------------------------- 249 Mature White Dragon (d) Speed = 1 Level = 35 Exp = 1000 AC = 65 Eye-sight = 20 HD = 48d8 (= 384 mhp) Creature is a dragon. Creature is evil. Creature harmed by fire. Creature has MAX hit points. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. Has 2d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 10 turns. Cause fear. Breathes Frost Dragon Breath. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Claws for normal damage. (1d8) Claws for normal damage. (1d8) Bites for normal damage. (2d8) -------------------------------------------- 250 Xorn (X) Speed = 1 Level = 36 Exp = 650 AC = 80 Eye-sight = 20 HD = 20d8 (= 160 mhp) Creature harmed by Stone-to-Mud. Creature has MAX hit points. Creature picks up objects. --Movement = Move and attack normally. Can open doors. Can phase through walls. --Creature attacks = Hits for normal damage. (1d6) Hits for normal damage. (1d6) Hits for normal damage. (1d6) -------------------------------------------- 251 Giant Mottled Ant Lion (A) Speed = 2 Level = 36 Exp = 350 AC = 50 Eye-sight = 14 HD = 24d8 (= 192 mhp) Creature Eats/kills other creatures. Creature is an animal. Creature harmed by cold. Creature harmed by fire. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for normal damage. (2d10) -------------------------------------------- 252 Grey Wraith (W) Speed = 1 Level = 36 Exp = 700 AC = 50 Eye-sight = 20 HD = 23d8 (= 184 mhp) Creature is evil. Creature is undead. Creature harmed by fire. Creature harmed by blue light. Creature cannot be charmed or slept. Creature has MAX hit points. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. --Spells/Dragon Breath = Casts spells 1 out of 8 turns. Cause serious wounds. Hold person. Cause fear. --Movement = Move and attack normally. 20% random movement. Can open doors. --Creature attacks = Hits for normal damage. (1d10) Hits for normal damage. (1d10) Touches for lose experience. (34d8) -------------------------------------------- 253 Young Multi-Hued Dragon (d) Speed = 1 Level = 36 Exp = 1250 AC = 55 Eye-sight = 20 HD = 40d8 (= 320 mhp) Creature is a dragon. Creature is evil. Creature seen with Infra-Vision. Creature has MAX hit points. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. Has 4d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 5 turns. Cause fear. Breathes Lightning Dragon Breath. Breathes Gas Dragon Breath. Breathes Acid Dragon Breath. Breathes Frost Dragon Breath. Breathes Fire Dragon Breath. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Claws for normal damage. (1d9) Claws for normal damage. (1d9) Bites for normal damage. (2d10) -------------------------------------------- 254 Mature Blue Dragon (d) Speed = 1 Level = 36 Exp = 1200 AC = 75 Eye-sight = 20 HD = 48d8 (= 384 mhp) Creature is a dragon. Creature is evil. Creature seen with Infra-Vision. Creature has MAX hit points. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. Has 2d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 9 turns. Cause fear. Breathes Lightning Dragon Breath. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Claws for normal damage. (1d8) Claws for normal damage. (1d8) Bites for normal damage. (2d10) -------------------------------------------- 255 Mature Green Dragon (d) Speed = 1 Level = 36 Exp = 1100 AC = 70 Eye-sight = 20 HD = 48d8 (= 384 mhp) Creature is a dragon. Creature is evil. Creature seen with Infra-Vision. Creature has MAX hit points. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. Has 2d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 10 turns. Cause fear. Breathes Gas Dragon Breath. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Claws for normal damage. (1d4) Claws for normal damage. (1d4) Bites for normal damage. (1d6) -------------------------------------------- 256 Iridescent Beetle (K) Speed = 1 Level = 37 Exp = 850 AC = 60 Eye-sight = 16 HD = 32d8 (= 256 mhp) Creature is an animal. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Bites for normal damage. (4d6) Hits for normal damage. (1d12) Gazes for paralyzation. (0d0) -------------------------------------------- 257 King Vampire (V) Speed = 1 Level = 37 Exp = 1000 AC = 65 Eye-sight = 20 HD = 38d8 (= 304 mhp) Creature is evil. Creature is undead. Creature harmed by fire. Creature harmed by blue light. Creature cannot be charmed or slept. Creature has MAX hit points. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has 1d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 7 turns. Cause serious wounds. Hold person. Cause fear. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (1d6) Hits for normal damage. (1d6) Touches for lose experience. (38d8) -------------------------------------------- 258 King Lich (L) Speed = 1 Level = 37 Exp = 1400 AC = 65 Eye-sight = 20 HD = 52d8 (= 416 mhp) Creature is evil. Creature is undead. Creature harmed by blue light. Creature cannot be charmed or slept. Creature has MAX hit points. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. Has 1d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 3 turns. Can teleport short. Can teleport long. Teleport player to itself. Cause serious wounds. Hold person. Cause blindness. Cause confusion. Cause fear. Slow person. Drains mana for healing. --Movement = Move and attack normally. Can open doors. --Creature attacks = Touches for lose dexterity. (2d10) Touches for lose experience. (36d8) Touches for absorbing charges. (0d0) -------------------------------------------- 259 Mature Red Dragon (d) Speed = 1 Level = 37 Exp = 1400 AC = 80 Eye-sight = 20 HD = 60d8 (= 480 mhp) Creature is a dragon. Creature is evil. Creature harmed by cold. Creature seen with Infra-Vision. Creature has MAX hit points. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. Has 2d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 8 turns. Cause confusion. Cause fear. Breathes Fire Dragon Breath. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Claws for normal damage. (1d10) Claws for normal damage. (1d10) Bites for normal damage. (2d12) -------------------------------------------- 260 Mature Black Dragon (d) Speed = 1 Level = 37 Exp = 1350 AC = 55 Eye-sight = 20 HD = 58d8 (= 464 mhp) Creature is a dragon. Creature is evil. Creature seen with Infra-Vision. Creature has MAX hit points. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. Has 2d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 9 turns. Cause fear. Breathes Acid Dragon Breath. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Claws for normal damage. (1d8) Claws for normal damage. (1d8) Bites for normal damage. (2d10) -------------------------------------------- 261 Mature Multi-Hued Dragon (d) Speed = 1 Level = 38 Exp = 1650 AC = 65 Eye-sight = 20 HD = 80d8 (= 640 mhp) Creature is a dragon. Creature is evil. Creature seen with Infra-Vision. Creature has MAX hit points. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. Has 2d2 object(s)/gold. Has 4d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 5 turns. Hold person. Cause confusion. Cause fear. Breathes Lightning Dragon Breath. Breathes Gas Dragon Breath. Breathes Acid Dragon Breath. Breathes Frost Dragon Breath. Breathes Fire Dragon Breath. --Movement = Move and attack normally. 20% random movement. --Creature attacks = Claws for normal damage. (1d10) Claws for normal damage. (1d10) Bites for normal damage. (2d12) -------------------------------------------- 262 Ancient White Dragon (D) Speed = 2 Level = 38 Exp = 1500 AC = 80 Eye-sight = 20 HD = 88d8 (= 704 mhp) Creature is a dragon. Creature is evil. Creature harmed by fire. Creature has MAX hit points. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. Has 4d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 9 turns. Hold person. Cause confusion. Cause fear. Breathes Frost Dragon Breath. --Movement = Move and attack normally. --Creature attacks = Claws for normal damage. (1d8) Claws for normal damage. (1d8) Bites for normal damage. (2d8) -------------------------------------------- 263 Emperor Wight (W) Speed = 2 Level = 38 Exp = 1600 AC = 40 Eye-sight = 20 HD = 48d8 (= 384 mhp) Creature is evil. Creature is undead. Creature harmed by fire. Creature harmed by blue light. Creature cannot be charmed or slept. Creature has MAX hit points. Carries object(s). Carries gold, gems, etc. Has object/gold 90% of time. Has 1d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 6 turns. Cause serious wounds. Hold person. Cause fear. --Movement = Move and attack normally. 20% random movement. Can open doors. --Creature attacks = Hits for normal damage. (1d12) Hits for normal damage. (1d12) Touches for lose experience. (42d8) -------------------------------------------- 264 Black Wraith (W) Speed = 1 Level = 38 Exp = 1700 AC = 55 Eye-sight = 20 HD = 50d8 (= 400 mhp) Creature is evil. Creature is undead. Creature harmed by fire. Creature harmed by blue light. Creature cannot be charmed or slept. Creature has MAX hit points. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. Has 1d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 7 turns. Cause serious wounds. Hold person. Cause fear. --Movement = Move and attack normally. 20% random movement. Can open doors. --Creature attacks = Hits for normal damage. (1d12) Hits for normal damage. (1d12) Touches for lose experience. (44d8) -------------------------------------------- 265 Nether Wraith (W) Speed = 1 Level = 39 Exp = 2100 AC = 55 Eye-sight = 20 HD = 58d8 (= 464 mhp) Creature is evil. Creature is undead. Creature harmed by fire. Creature harmed by blue light. Creature cannot be charmed or slept. Creature has MAX hit points. Creature is invisible. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. Has 1d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 6 turns. Can teleport short. Cause serious wounds. Hold person. Cause fear. Summon an undead. --Movement = Move and attack normally. 20% random movement. Can open doors. Can phase through walls. --Creature attacks = Hits for normal damage. (1d12) Hits for normal damage. (1d12) Touches for lose experience. (52d8) -------------------------------------------- 266 Sorcerer (p) Speed = 2 Level = 39 Exp = 2150 AC = 50 Eye-sight = 20 HD = 30d8 (= 240 mhp) Creature harmed by cold. Creature harmed by fire. Creature seen with Infra-Vision. Creature has MAX hit points. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. Has 1d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 3 turns. Can teleport short. Can teleport long. Teleport player to itself. Cause serious wounds. Hold person. Cause blindness. Cause confusion. Cause fear. Summon a monster. Summon an undead. Slow person. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for normal damage. (2d8) -------------------------------------------- 267 Ancient Blue Dragon (D) Speed = 2 Level = 39 Exp = 2500 AC = 90 Eye-sight = 20 HD = 87d8 (= 696 mhp) Creature is a dragon. Creature is evil. Creature seen with Infra-Vision. Creature has MAX hit points. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. Has 4d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 8 turns. Hold person. Cause confusion. Cause fear. Breathes Lightning Dragon Breath. --Movement = Move and attack normally. --Creature attacks = Claws for normal damage. (1d9) Claws for normal damage. (1d9) Bites for normal damage. (2d12) -------------------------------------------- 268 Ancient Green Dragon (D) Speed = 2 Level = 39 Exp = 2400 AC = 85 Eye-sight = 20 HD = 90d8 (= 720 mhp) Creature is a dragon. Creature is evil. Creature seen with Infra-Vision. Creature has MAX hit points. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. Has 4d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 9 turns. Hold person. Cause confusion. Cause fear. Breathes Gas Dragon Breath. --Movement = Move and attack normally. --Creature attacks = Claws for normal damage. (1d8) Claws for normal damage. (1d8) Bites for normal damage. (2d10) -------------------------------------------- 269 Ancient Black Dragon (D) Speed = 2 Level = 39 Exp = 2500 AC = 90 Eye-sight = 20 HD = 90d8 (= 720 mhp) Creature is a dragon. Creature is evil. Creature seen with Infra-Vision. Creature has MAX hit points. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. Has 4d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 7 turns. Hold person. Cause confusion. Cause fear. Breathes Acid Dragon Breath. --Movement = Move and attack normally. --Creature attacks = Claws for normal damage. (1d9) Claws for normal damage. (1d9) Bites for normal damage. (2d10) -------------------------------------------- 270 Crystal Ooze (O) Speed = -1 Level = 40 Exp = 8 AC = 30 Eye-sight = 10 HD = 12d8 (= 96 mhp) Creature Eats/kills other creatures. Creature harmed by fire. Creature harmed by acid. Creature cannot be charmed or slept. Creature is invisible. Creature picks up objects. Creature multiplies. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. --Movement = Move and attack normally. 20% random movement. Can open doors. --Creature attacks = Touches for cold damage. (4d4) -------------------------------------------- 271 Disenchanter Worm (w) Speed = 0 Level = 40 Exp = 30 AC = 5 Eye-sight = 7 HD = 10d8 (= 80 mhp) Creature is an animal. Creature harmed by cold. Creature harmed by fire. Creature harmed by acid. Creature harmed by blue light. Creature multiplies. --Movement = Move and attack normally. 75% random movement. --Creature attacks = Crawls on you for disenchants objects. (1d4) -------------------------------------------- 272 Rotting Quylthulg (Q) Speed = 2 Level = 40 Exp = 1000 AC = 1 Eye-sight = 20 HD = 12d8 (= 96 mhp) Creature cannot be charmed or slept. Creature has MAX hit points. Creature is invisible. --Spells/Dragon Breath = Casts spells 1 out of 4 turns. Can teleport short. Summon an undead. --Movement = --Creature attacks = -------------------------------------------- 273 Ancient Red Dragon (D) Speed = 2 Level = 40 Exp = 2750 AC =100 Eye-sight = 20 HD = 105d8 (= 840 mhp) Creature is a dragon. Creature is evil. Creature harmed by cold. Creature seen with Infra-Vision. Creature has MAX hit points. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. Has 2d2 object(s)/gold. Has 4d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 6 turns. Hold person. Cause blindness. Cause confusion. Cause fear. Breathes Fire Dragon Breath. --Movement = Move and attack normally. --Creature attacks = Claws for normal damage. (1d10) Claws for normal damage. (1d10) Bites for normal damage. (2d14) -------------------------------------------- 274 Death Quasit (q) Speed = 3 Level = 40 Exp = 1000 AC = 80 Eye-sight = 20 HD = 55d8 (= 440 mhp) Creature is evil. Creature cannot be charmed or slept. Creature is invisible. Carries object(s). Has 1d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 10 turns. Can teleport short. Can teleport long. Teleport player to itself. Cause light wounds. Cause fear. --Movement = Move and attack normally. 20% random movement. Can open doors. --Creature attacks = Bites for lose dexterity. (3d6) Claws for normal damage. (3d3) Claws for normal damage. (3d3) -------------------------------------------- 275 Emperor Lich (L) Speed = 2 Level = 40 Exp = 10000 AC = 75 Eye-sight = 20 HD = 38d40 (= 1520 mhp) Creature is evil. Creature is undead. Creature harmed by blue light. Creature cannot be charmed or slept. Creature has MAX hit points. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. Has 2d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 2 turns. Can teleport short. Can teleport long. Teleport player to itself. Cause serious wounds. Hold person. Cause blindness. Cause confusion. Cause fear. Slow person. Drains mana for healing. --Movement = Move and attack normally. Can open doors. --Creature attacks = Touches for lose dexterity. (2d12) Touches for lose experience. (46d8) Touches for absorbing charges. (0d0) -------------------------------------------- 276 Ancient Multi-Hued Dragon (D) Speed = 2 Level = 40 Exp = 12000 AC =100 Eye-sight = 20 HD = 52d40 (= 2080 mhp) Creature is a dragon. Creature is evil. Creature seen with Infra-Vision. Creature has MAX hit points. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. Has 1d2 object(s)/gold. Has 2d2 object(s)/gold. Has 4d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 5 turns. Hold person. Cause blindness. Cause confusion. Cause fear. Slow person. Breathes Lightning Dragon Breath. Breathes Gas Dragon Breath. Breathes Acid Dragon Breath. Breathes Frost Dragon Breath. Breathes Fire Dragon Breath. --Movement = Move and attack normally. --Creature attacks = Claws for normal damage. (1d12) Claws for normal damage. (1d12) Bites for normal damage. (3d12) -------------------------------------------- 277 Evil Iggy (p) Speed = 2 Level = 50 Exp = 18000 AC = 80 Eye-sight = 30 HD = 60d40 (= 2400 mhp) Creature is evil. Creature cannot be charmed or slept. Creature has MAX hit points. Creature is invisible. Creature picks up objects. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. Has 1d2 object(s)/gold. Has 2d2 object(s)/gold. Has 4d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 3 turns. Can teleport short. Cause serious wounds. Hold person. Cause blindness. Cause fear. Summon an undead. Slow person. Drains mana for healing. --Movement = Move and attack normally. Can open doors. --Creature attacks = Hits for lowering strength. (4d6) Insults you for stealing object. (0d0) -------------------------------------------- 278 Balrog (B) Speed = 3 Level =100 Exp = 55000 AC =125 Eye-sight = 40 HD = 75d40 (= 3000 mhp) Creature is a ***Win Creature*** Creature Eats/kills other creatures. Creature is evil. Creature cannot be charmed or slept. Creature has MAX hit points. Creature is invisible. Creature picks up objects. Carries object(s). Carries gold, gems, etc. Has object/gold 60% of time. Has object/gold 90% of time. Has 1d2 object(s)/gold. Has 2d2 object(s)/gold. Has 4d2 object(s)/gold. --Spells/Dragon Breath = Casts spells 1 out of 3 turns. Teleport player to itself. Cause serious wounds. Hold person. Cause blindness. Summon an undead. Slow person. Drains mana for healing. Breathes Fire Dragon Breath. --Movement = Move and attack normally. Can open doors. Can phase through walls. --Creature attacks = Hits for fire damage. (10d12) Tramples you for normal damage. (8d12) Touches for absorbing charges. (0d0)